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Accuracy/Hit Chance[n 1] is a weapon statistic in The Last Stand: Union City and The Last Stand: Dead Zone.

The Last Stand: Union City

Accuracy determines the size of the crosshair, which in turn determines the randomness of each shot. When the player fires a weapon, the bullet may travel towards any spot within the crosshair; thus, the smaller the crosshair, the more accurate the weapon, and the higher the accuracy rating. A weapon with low accuracy will naturally have a larger crosshair, which means the bullet may not travel towards the spot the player intended it to hit.

The Last Stand: Dead Zone

Hit chance determines the probability of a fired shot hitting its intended target. For example, a weapon with a 70% hit chance will have a 70% chance of hitting its target when fired. Unlike The Last Stand: Union City, melee weapons can have a low hit chance rating.

The maximum hit chance rating is 99%; it is impossible for a weapon to have perfect accuracy.

Notes

  1. It is known as "Accuracy" in TLS:UC, and "Hit Chance" in TLS:DZ.

Category:Weapon statistics

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