The Last Stand Wiki
The Last Stand Wiki
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===Founding===
 
===Founding===
A player who creates an Alliance is that Alliance's Founder, and has the responsibility of deciding the Alliance's name, tag and Banner, as well as managing its members, resources and intended direction.
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A player who creates an Alliance is that Alliance's Founder, and has the responsibility of deciding the Alliance's name, tag and Banner, as well as managing its members, resources and intended direction. An Alliance's Banner can be edited for free once after the initial founding, then for 1,000 {{DzFuel}} for subsequent edits.
   
 
===Communication===
 
===Communication===

Revision as of 10:07, 11 July 2013

Alliances Stage 1

An Alliance

Alliances are a feature in The Last Stand: Dead Zone.

Background

This will be a way for like-minded folks to work together.

Details

Players must first construct an Alliance Banner Stand to either join or create an Alliance. Joining an Alliance can then be done at Level 10, while creating one can be done at Level 15 at a cost of 100 Fuel. Each Alliance can have a maximum of 50 players.

Founding

A player who creates an Alliance is that Alliance's Founder, and has the responsibility of deciding the Alliance's name, tag and Banner, as well as managing its members, resources and intended direction. An Alliance's Banner can be edited for free once after the initial founding, then for 1,000 Fuel for subsequent edits.

Communication

Members of the same Alliance will be marked in green in the Communications System, and each Alliance will have their own unique chat channel. Members of an Alliance will also have the Alliance's Founder-set tag located after their user names. Clicking said tag will display details on that Alliance.

Members of an Alliance can view that Alliance's Alliance Wall, which high-ranking members can leave notes on.

Tasks & Tokens

Every two weeks, all Alliances receive a set of tasks, which are the same for all Alliances. These tasks vary from contributing a certain amount of resources, killing a certain number of infected, to helping a number of users who aren't in Alliances.

When completed, they provide the Alliance with Alliance Tokens, which then enter the Alliance's stockpile of Tokens. The Founder decides what to spend these Alliance Tokens on.

Boosts

On the same cycle as the Alliance Tasks, a set of Alliance Boosts are available. Boosts give similar benefits to Books and affect all members in the Alliance. Their duration and cost is determined by how much time is left in the current competition round. The Alliance's size will also affect their cost.

Competition (Not Yet Implemented)

Every two weeks, a new competitive round will begin. Alliances will fight for set prizes that are awarded to the top 3 Alliances at the end of the round. The prizes are sizable amounts of Fuel and are split between the Top 10 members of each of the winning Alliances.

Every Alliance member has their Alliance Banner on display. Successfully stealing/destroying it in a raid will grant points to the raiding player and cause the defending player to lose points. If all raiders are incapacitated, however, the raiding player will count as failing even they managed to steal/destroy the Banner. If the Banner is stolen/destroyed, they will reappear automatically after a set amount of time.

The amount of points earned and lost is determined by comparing the raider's level vs the defender's level, as well as their respective leaderboard positions. Players with a higher level and/or a higher leaderboard position will lose more points and gain less, and vice versa for lower level and/or lower positioned players.

Alliances are ranked on a global leaderboard which determines the winners at the end of the round. In the case of points being tied, the most "Efficient" alliance will be awarded the prize.

Scores

Alliance scores are only for the current round of competition and will reset at the end of each round. The Alliance's score is the total of its members' scores, with a scale applied to allow smaller Alliances to compete with bigger ones. Members gain and lose points by successfully stealing/destroying other Alliances' banners and by losing their own banners, respectively, to a minimum of 0 points. If a member is removed from an Alliance during the course of a round, their score is also removed.

Alliance Level

Placing in the top 100 Alliances during a competition round grants Alliances a set amount of Victory Points, determined by where the Alliance placed. These points act similarly to XP and will increase the Alliance's Level.