Arrows are a type of passive gear featured in The Last Stand: Dead Zone.
Description[]
Specifically arrows designed to adjust your bows [sic] performance.
Background[]
See overview page.
Effect[]
Increases or decreases the bow's damage, effective range, hit chance and knockback by a percentage depending on the Arrows level, type and condition.
Recycling products[]
- Hardened Metal x variable (depending on the item's Level and attachments/conditions)
How to obtain[]
Available conditions[]
- Balanced, which increases Effective Range by 10%
- Bent, which decreases Hit Chance by 10%.
- Blunt, which decrease damage by 10%.
- Damaged, which decreases Damage by 5% and Effective Range by 5%.
- Gripped, which increases (faster) Reload Speed by 15%
- Heavy, which increases Damage by 10% but decreases Hit Chance by 10%.
- Lightweight, which increases Effective Range by 10% but decreases Damage by 5%.
- Piercing, which increases Damage by 12.5%.
- Sharp, which increases Damage by 15%.
Variants[]
- Bludgeon, which increases Knockback by 100%.
- Bullet Point, which increases Effective Range by 15%.
- Field Point, which increases Effective Range by 10% but decrease Knockback by 50%.
- Fixed Blade, which increases Damage by 15%.
- Mechanical Blade, which increases Effective Range by 10% and Damage by 5%.
Tactics[]
Owners of both Bows and Crossbows that wish to improve their bow's performance should turn to this gear. Working like Ammunition Mods, arrows increase damage and, depending on conditions, hit chance, knockback, reload speed and effective range of bows without an increase in ammo cost.
Gallery[]
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