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m (Upgrade Levels: update XP)
 
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==Details==
 
==Details==
Barriers are used to delay any enemies attacking your [[compound]] from reaching your defending survivors. They also provide a [[Security]] bonus. Upgrades to this structure improve its Security bonus and health.
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Barriers are used to delay any enemies attacking your [[compound]] from reaching your defending survivors. They also provide a [[Security (Stat)|Security]] bonus. Upgrades to this structure improve its Security bonus and health.
   
 
===Specifications===
 
===Specifications===
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*Occupies area of 1x6 squares partially bordered by walking area.
 
*Occupies area of 1x6 squares partially bordered by walking area.
 
*Destroyable (takes minimal damage from projectile weapons, takes extra damage from melee weapons).
 
*Destroyable (takes minimal damage from projectile weapons, takes extra damage from melee weapons).
*At maximum level, has less than 400 HP.
 
 
*Provides {{DzCovLow}}.
 
*Provides {{DzCovLow}}.
   
==Upgrade Levels==
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==Upgrade levels==
{| border="2" class="article-table article-table-selected" style="height: 100%; width: 100%;"
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{{Structure upgrade levels
! scope="col" |Upgrade Level
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|Lvl1 = Level 1
! scope="col" |Materials Needed
+
|Lvl1ReqRes = 15 {{DzMetal}}<br /><br />Can be built immediately for 12&nbsp;{{DzFuel}}
! scope="col" |Buildings Required
+
|Lvl1ReqCom = 5 [[Wire]]s
! scope="col" |Time Taken
+
|Lvl1ReqBui = Level 1 [[Construction Yard]]
! scope="col" |Effect
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|Lvl1ReqTim = 20 Minutes
! scope="col" |[[XP]] Gained
+
|Lvl1ReqSur = None
|-
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|Lvl1Effect = {{Dzsec}} +1
|Level 1
+
+50 [[XP]] to all survivors when completed.
|15 {{DzMetal}}<br />5 Wires
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|Lvl2 = Level 2
|Level 1 [[Construction Yard]]
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|Lvl2ReqRes = 30 {{DzMetal}}<br /><br />Can be built immediately for 58&nbsp;{{DzFuel}}
|20 Minutes
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|Lvl2ReqCom = 10 Wires
| +1 {{DzSec}}
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|Lvl2ReqBui = Level 1 [[Construction Yard]]
| 50
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|Lvl2ReqTim = 3 Hours
|-
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|Lvl2ReqSur = None
|Level 2
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|Lvl2Effect = {{Dzsec}} +2
|30 {{DzMetal}}<br />10 Wires
+
+100 [[XP]] to all survivors when completed.
|Level 1 [[Construction Yard]]
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|Lvl3 = Level 3
|3 Hours
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|Lvl3ReqRes = 60 {{DzMetal}}<br /><br />Can be built immediately for 174&nbsp;{{DzFuel}}
| +2 {{DzSec}}
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|Lvl3ReqCom = 20 Wires
| 100
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|Lvl3ReqBui = Level 2 [[Construction Yard]]
|-
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|Lvl3ReqTim = 10 Hours
|Level 3
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|Lvl3ReqSur = None
|60 {{DzMetal}}<br />20 Wires
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|Lvl3Effect = {{Dzsec}} +3
|Level 2 [[Construction Yard]]
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+150 [[XP]] to all survivors when completed.
|10 Hours
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|Lvl4 = Level 4
| +3 {{DzSec}}
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|Lvl4ReqRes = 120 {{DzMetal}}<br /><br />Can be built immediately for 319&nbsp;{{DzFuel}}
| 150
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|Lvl4ReqCom = 20 Wires
|-
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|Lvl4ReqBui = Level 3 [[Construction Yard]]
|Level 4
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|Lvl4ReqTim = 18 Hours
|120 {{DzMetal}}<br />20 Wires
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|Lvl4ReqSur = None
|Level 3 [[Construction Yard]]
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|Lvl4Effect = {{Dzsec}} +4
|18 Hours
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+200 [[XP]] to all survivors when completed.
| +4 {{DzSec}}
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|Lvl5 = Level 5
| 200
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|Lvl5ReqRes = 240 {{DzMetal}}<br /><br />Can be built immediately for 811&nbsp;{{DzFuel}}
|-
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|Lvl5ReqCom = 25 Wires
|Level 5
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|Lvl5ReqBui = Level 4 [[Construction Yard]]
|240 {{DzMetal}}<br />25 Wires
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|Lvl5ReqTim = 2 Days
|Level 4 [[Construction Yard]]
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|Lvl5ReqSur = None
|2 Days
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|Lvl5Effect = {{Dzsec}} +5
| +5 {{DzSec}}
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+250 [[XP]] to all survivors when completed.
| 250
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|Lvl6 = Level 6
|-
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|Lvl6ReqRes = 480 {{DzMetal}}<br /><br />Can be built immediately for 931&nbsp;{{DzFuel}}
|Level 6
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|Lvl6ReqCom = 30 Wires
|480 {{DzMetal}}<br />30 Wires
+
|Lvl6ReqBui = Level 4 [[Construction Yard]]
|Level 4 [[Construction Yard]]
+
|Lvl6ReqTim = 2 Days
|2 Days
+
|Lvl6ReqSur = None
| +6 {{DzSec}}
+
|Lvl6Effect = {{Dzsec}} +6
| 250
+
+250 [[XP]] to all survivors when completed.
|}
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|Lvl7 = Level 7
  +
|Lvl7ReqRes = 960 {{DzMetal}}<br /><br />Can be built immediately for 1,171&nbsp;{{DzFuel}}
  +
|Lvl7ReqCom = 40 Wires<br />10 [[Hardened Metal]]<br />2 [[Research Notes|Research Note]] - Security
  +
|Lvl7ReqBui = Level 4 [[Construction Yard]]
  +
|Lvl7ReqTim = 2 Days
  +
|Lvl7ReqSur = None
  +
|Lvl7Effect = {{Dzsec}} +6
  +
+? [[XP]] to all survivors when completed.
  +
|Lvl8 = Level 8
  +
|Lvl8ReqRes = 1920 {{DzMetal}}<br /><br />Can be built immediately for 1,651&nbsp;{{DzFuel}}
  +
|Lvl8ReqCom = 50 Wires<br />30 [[Hardened Metal]]<br />5 [[Research Notes|Research Note]] - Security
  +
|Lvl8ReqBui = Level 4 [[Construction Yard]]
  +
|Lvl8ReqTim = 2 Days
  +
|Lvl8ReqSur = None
  +
|Lvl8Effect = {{Dzsec}} +6
  +
+? [[XP]] to all survivors when completed.
  +
}}
   
  +
==Gallery==
 
<gallery position="center" captionalign="center">
 
<gallery position="center" captionalign="center">
Barrier_wire_1.png|Level 1 Barrier - Wire
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Barrier wire 1.png|Level 1 Barrier - Wire
Barrierwire.jpg|Level 4 Barrier - Wire
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Barrierwire.jpg|Level 3 Barrier - Wire
Level_5_Barbed_Wire.png|Level 5 Barrier - Wire
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Level 5 Barbed Wire.png|Level 5 Barrier - Wire
 
DestroyWire.png|Destroyed Barrier - Wire
 
DestroyWire.png|Destroyed Barrier - Wire
 
</gallery>
 
</gallery>

Latest revision as of 01:38, December 13, 2017

The Barrier - Wire is a type of security building featured in The Last Stand: Dead Zone.

DescriptionEdit

A barrier of defensive barbed wire designed to deter any oncoming enemies.

DetailsEdit

Barriers are used to delay any enemies attacking your compound from reaching your defending survivors. They also provide a Security bonus. Upgrades to this structure improve its Security bonus and health.

SpecificationsEdit

  • Outdoor placement only.
  • Cannot be scavenged from during raids.
  • Occupies area of 1x6 squares partially bordered by walking area.
  • Destroyable (takes minimal damage from projectile weapons, takes extra damage from melee weapons).
  • Provides Cover Low Cover.

Upgrade levelsEdit

Upgrade Level Requirements Effect
Level 1 Resources:
15 Metal

Can be built immediately for 12 Fuel
Buildings:
Level 1 Construction Yard
Security +1

+50 XP to all survivors when completed.

Components:
5 Wires
Time:
20 Minutes
Survivors:
None
Level 2 Resources:
30 Metal

Can be built immediately for 58 Fuel
Buildings:
Level 1 Construction Yard
Security +2

+100 XP to all survivors when completed.

Components:
10 Wires
Time:
3 Hours
Survivors:
None
Level 3 Resources:
60 Metal

Can be built immediately for 174 Fuel
Buildings:
Level 2 Construction Yard
Security +3

+150 XP to all survivors when completed.

Components:
20 Wires
Time:
10 Hours
Survivors:
None
Level 4 Resources:
120 Metal

Can be built immediately for 319 Fuel
Buildings:
Level 3 Construction Yard
Security +4

+200 XP to all survivors when completed.

Components:
20 Wires
Time:
18 Hours
Survivors:
None
Level 5 Resources:
240 Metal

Can be built immediately for 811 Fuel
Buildings:
Level 4 Construction Yard
Security +5

+250 XP to all survivors when completed.

Components:
25 Wires
Time:
2 Days
Survivors:
None
Level 6 Resources:
480 Metal

Can be built immediately for 931 Fuel
Buildings:
Level 4 Construction Yard
Security +6

+250 XP to all survivors when completed.

Components:
30 Wires
Time:
2 Days
Survivors:
None
Level 7 Resources:
960 Metal

Can be built immediately for 1,171 Fuel
Buildings:
Level 4 Construction Yard
Security +6

+? XP to all survivors when completed.

Components:
40 Wires
10 Hardened Metal
2 Research Note - Security
Time:
2 Days
Survivors:
None
Level 8 Resources:
1920 Metal

Can be built immediately for 1,651 Fuel
Buildings:
Level 4 Construction Yard
Security +6

+? XP to all survivors when completed.

Components:
50 Wires
30 Hardened Metal
5 Research Note - Security
Time:
2 Days
Survivors:
None

GalleryEdit

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