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Crafting screen example

The Crafting screen in TLS:DZ.

Crafting is a feature in The Last Stand: Dead Zone and The Last Stand: Aftermath that allows players to create and upgrade weapons, gear and components.

The Last Stand: Dead Zone[]

Bench

Crafting[]

Crafting weapons/ammunition, gear, components and medical items (performed at the Weapons Bench, the Gear Bench, the Engineering Bench and the Medical Bench, respectively) requires Schematics, which can be obtained by building/upgrading the crafting benches, scavenging them during missions and completing certain tasks.

Crafting also requires the player to have a certain amount of components, junk and/or resources in their inventory. Some items may also require base items of a certain type. Any item of the required type can be used (except in the case of Vintage schematics, which require Vintage versions of that weapon), but any attachments or conditions on the base item(s) used will not affect or be transferred to the resulting crafted item. Therefore, it would be advisable to use the least desirable/lowest quality base item(s) available when crafting.

Certain schematics (mostly Superior and Elite ones) will also require an equivalent or higher level Engineer before they can be crafted. They may also require a similarly leveled survivor of another class.

Crafting is completed instantaneously and there is a chance for crafted weapons and gear to obtain random additional stat bonuses, which will usually be marked in yellow as "Crafted". The items that can be crafted are determined by the level of the relevant crafting bench.

Alliance boosts, books, and boxes can stack to reduce crafting costs by up to 80%.

Upgrading[]

Players can upgrade a weapon's default DPS or base damage through upgrading Weapons Efficiency, and through the use of AMUs (Ammunition Modification Units) that adds additional DoT effect to their firearms. Items can be upgraded even if the survivor they are assigned to is away from the compound.

Weapons and gear can also be upgraded through the crafting menu, though they cannot receive the random "Crafted" stat bonus. They will, however, retain any such bonuses they may have had, though it will not be displayed in the upgrade results.

An amount of Fuel is used up per item crafted or upgraded, depending on the resulting item's level and quality. Items cannot be upgraded past a certain point, depending on the maximum level of the item type and the level of the crafting bench.

Should the item be below its Base Level (typically the lowest possible level they can be found at), it can be upgraded for free but will not receive any stat boosts until it has reached its Base Level.

The upgrade cost can be removed with an Upgrade Token.

Cost[]

The Fuel cost of crafting or upgrading items is based on their level:

Item Quality Crafting Cost / LVL Upgrade Cost / LVL
Poor N/A (Not Craftable) 0.75 (75%)
Common 0.500 (100%) 1.00 (100%)
Common 0.500 (100%) 1.00 (100%)
Good 0.625 (125%) 2.00 (200%)
Superior 1.250 (250%) 5.00 (500%)
Rare N/A (Not Craftable) 25.0 (2500%)
Elite 1.750 (750%) 7.50 (750%)
Unique N/A (Not Craftable) 50.0 (5000%)
Infamous N/A (Item Specific) N/A (Not Upgradeable)
Premium N/A (Item Specific) 40.0 (4000%)

Decimals are rounded down.

Crafting items[]

There are certain items which may be worth keeping for crafting purposes.

The Last Stand: Aftermath[]

Crafting recipes have been simplified to now consist of two base items instead of additional components for optimization in survival. Additionally, many items can only be crafted at either a workbench or a fire source (e.g. campfire or lit barrel).

Recipes[]

Ammo
Item Prerequisites Recipe In-game Description Notes
Ball Ammunition None Steel Ball + Scrap N/A Ammunition for scrap weapons like the Hand Cannon and the Big Baller.
Propane Gas Fire source Alcohol + Plastic bottle N/A Ammo used for the flamethrower. Can also be found in the world.

Weapons

Most weapons have a damaged variant (signified by their color-coded in orange) which can be repaired to their original state via crafting.

Item Prerequisites Recipe In-game Description Notes
Original Weapon Workbench Damaged Weapon + Scrap N/A Melee weapons' durability will be adjusted accordingly when repaired if used prior.
Big Baller TBA Workbench TBA Introduced in Patch v1.2
Bloodluster Workbench Scrap + Melee Parts A heavy blade attached to a pole for extra reach. Sturdy construction.
Flamethrower Workbench Oil Filter + Firearm Parts An improvised fire throwing device. Use it with caution! Recipe unlocked through Engineering Upgrades
Flare Splitter Workbench Flare Gun + Firearm Parts An improvised modification of the flare gun. Splits a single flare into multiple pieces to impact more targets. Introduced in Patch v1.1
Gear Axe Workbench Gear + Melee Parts A sharpened gear attached to a long pole. Technically a pole axe. Recipe unlocked through Supply Depot.
Hand Blades Workbench Knuckle Dusters + Melee Parts Crafted hand weapons that provide a lot of laceration potential.
Hand Cannon Workbench Steel Ball + Firearm Parts An improvised firearm that fires steel ball ammo. Ear protection recommended. Introduced in Patch v1.2
Knuckle Dusters Workbench Scrap + Rag Crafted hand weapons that provide a bit more punch.
Improvised Shotgun Workbench Can + Firearm Parts A homemade shotgun. Useful in a pinch. Recipe unlocked through Engineering Upgrades
Improvised SMG Workbench Pipe + Firearm Parts A homemade submachine gun. Useful in a pinch. Recipe unlocked through Engineering Upgrades
Morning Star Workbench Pipe + Steel Ball An improvised melee weapon. Bashing and piercing in one medieval package. Introduced in Patch v1.2
Spiked Bat Workbench Bat + Melee Parts A wooden baseball bat with spikes.
Spiked Board None Board + Melee Parts An upgraded board weapon. The additional spikes add extra damage. Introduced in Patch v1.2
Spiked Cestus Workbench Knuckle Dusters + Steel Ball Heavy handed improvised fist weapons.
Stun Baton Workbench Baton + Melee Parts An improvised modification of the baton. Delivers an electric shock on impact to targets, doing stun damage. Introduced in Patch v1.1
War Hammer Workbench Brick + Melee Parts Let's not beat around the bush... it's a brick on the end of a pole. Recipe unlocked at Supply Depot
War Pick None Pipe + Melee Parts An upgraded pipe weapon. The additional blades add extra damage. Recipe unlocked at Supply Depot
??? Workbench Sawed-off Shotgun + ??? TBA Unknown recipe which involves the Sawed-off Shotgun.

Attachments
Item Prerequisites Recipe In-game Description Notes
Bottle Suppressor None Plastic Bottle + Tape An improvised attachment that minimally reduces a weapon's sound profile.
Improvised Rifle Scope Workbench Can + Scrap A rough aiming reticle for a rifle. Decreases shot spread.
Improvised Suppressor Workbench Oil filter + Scrap An improvised attachment that reduces a weapon's sound profile.

Pocketables

Consumables and throwable weapons are merged under this single category.

Item Prerequisites Recipe In-game Description Notes
Bandages None Rag + Clean Water Restores some health after use.
Battery Workbench Electronics + Scrap Used to power small electronic items.
Beeper Bomb Workbench Can Bomb + Electronics A throwable improvised explosive device with a beeper attached to draw in infected. Recipe unlocked through Engineering Upgrades
Box Mine Workbench Can Bomb + Scrap An improvised pressure triggered mine. Recipe unlocked through Engineering Upgrades
Can Bomb None Can + Explosive Charge An throwable improvised explosive device with a long fuse.
Clean Water Fire source Contaminated Water + Can Restores a large amount of Stamina damage.
Herbal Antidote Fire source White Yarrow + Hog Root A mixture of plants. Cures poisoning.
Herbal Endurance Fire source Blue Honeyflower + White Yarrow A mixture of plants. Restores some stamina after being consumed.
Herbal Remedy Fire source Red Collar + White Yarrow A mixture of plants. Heals some health after being consumed.
Medkit Workbench Bandages + Alcohol Restores large amount of health after use.
Molotov Cocktail None Rag + Alcohol An anarchist's best friend. Leaves standing flames for some time.

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