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(→‎Upgrade levels: Added the fuel cost to instant upgrade the Fuel Generator to Level 5)
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[[File:Facebook fuelgen tlsdz.jpg|thumb]]
The '''{{PAGENAME}}''' is a [[:Category:Production Buildings|production structure]] featured in {{TLS:DZ}}.
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The '''F.U.E.L. Generator''' is a [[:Category:Production Buildings|production structure]] featured in {{TLS:DZ}}.
   
 
==Description==
 
==Description==
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The F.U.E.L. Generator produces [[Fuel]] over a period of 46 hours, which is stored in the Generator until it reaches full capacity. Once it reaches full capacity, production is stopped and will not resume until the Fuel is collected. Once collected, it will be added to the [[compound]]'s stock of Fuel. Upgrades to this structure improve its temporary storage capacity and production speed.
 
The F.U.E.L. Generator produces [[Fuel]] over a period of 46 hours, which is stored in the Generator until it reaches full capacity. Once it reaches full capacity, production is stopped and will not resume until the Fuel is collected. Once collected, it will be added to the [[compound]]'s stock of Fuel. Upgrades to this structure improve its temporary storage capacity and production speed.
   
Even if the Generator was not at full capacity when the [[Fuel]] was collected, it must be restocked with [[Wood]], [[Metal]] and [[Cloth]] before it can produce more. It will also need to be restocked if the Fuel was stolen during a [[Raiding|raid]]. Upgrading the generator '''does not''' restock it, moreover, the raised cost applies, so it's best to restock the generator before upgrading it. [[Book]]s that affect repair costs also affect the restock costs.
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Even if the Generator was not at full capacity when the [[Fuel]] was collected, it must be restocked with [[Wood]], [[Metal]] and [[Cloth]] before it can produce more. It will also need to be restocked if the Fuel was stolen during a [[Raiding|raid]]. Upgrading the generator ''does not'' restock it; moreover, the raised cost applies, so it's best to restock the generator before upgrading it. [[Book]]s that affect repair costs also affect the restock costs. If restocked and then upgraded, the generator continues its production. Researching [[Research#F.U.E.L Generator Capacity|generator capacity]] will increase its production time.
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If a F.U.E.L. Generator is attacked after being scavenged, it will stop working. Otherwise, it will continue working normally, as if it had just been restocked.{{confirm}}
   
 
===Specifications===
 
===Specifications===
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*Occupies area of 5x5 squares bordered by walking area.
 
*Occupies area of 5x5 squares bordered by walking area.
 
*Provides {{DzCovLow}}.
 
*Provides {{DzCovLow}}.
*Collecting from this structure when at full capacity has a chance of providing extra resources.<ref>This is always a fixed amount regardless of the level the generator is at. It will always produce 5 extra [[fuel]].</ref>
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*Collecting from this structure while fuel is being generated has a chance of providing extra resources Unlike the other production structures, it does not need to be at full capacity to give bonus fuel when collected.<ref group="n">The amount of bonus fuel provided depends on how much fuel the generator had already generated when the player collects from it. The bonus is capped at 5 {{DzFuel}}.</ref>
 
==Upgrade Levels==
 
{| border="2" class="article-table article-table-selected" style="height: 100%; width: 100%;"
 
! scope="col" |Upgrade Level
 
! scope="col" |Level Restriction
 
! scope="col" |Materials Needed
 
! scope="col" |Buildings Required
 
! scope="col" |Time Taken
 
! scope="col" |Effect
 
! scope="col" |[[XP]] Gained
 
|-
 
|Level 1
 
|Level 10
 
|175 {{DzWood}}<br />175 {{DzMetal}}<br />175 {{DzCloth}}<br />5 Small Gears<br />10 Pipes<br />1 Insulation
 
|Level 3 [[Engineering Bench]]
 
|45 Minutes
 
|Produces 1 unit of {{DzFuel}} every 9 hours and 12 minutes, up to 5 units
 
 
Restocking requires 400 {{DzWood}}, {{DzMetal}} and {{DzCloth}}, and takes 5 Minutes
 
|500
 
|-
 
|Level 2
 
|Level 15
 
|260 {{DzWood}}<br />260 {{DzMetal}}<br />260 {{DzCloth}}<br />1 Small Motor<br />3 Small Chains<br />5 Foil
 
|Level 3 [[Battery Array]]
 
|1 Hour 30 Minutes
 
|Produces 1 unit of {{DzFuel}} every 4 hours and 36 minutes, up to 10 units
 
 
Restocking requires 500 {{DzWood}}, {{DzMetal}} and {{DzCloth}}, and takes 5 Minutes
 
|550
 
|-
 
|Level 3
 
|Level 18
 
|390 {{DzWood}}<br />390 {{DzMetal}}<br />390 {{DzCloth}}<br />20 Rivets<br />3 Pipes<br />5 Tapes
 
|Level 5 [[Engineering Bench]]
 
|3 Hours
 
|Produces 1 unit of {{DzFuel}} every 3 hours and 4 minutes, up to 15 units
 
 
Restocking requires 600 {{DzWood}}, {{DzMetal}} and {{DzCloth}}, and takes 5 Minutes
 
|?
 
|-
 
|Level 4
 
|Level 21
 
|585 {{DzWood}}<br />585 {{DzMetal}}<br />585 {{DzCloth}}<br />20 Wires<br />10 Small Gears<br />25 Metal Cables
 
|Level 5 [[Windmill]]
 
|8 Hours
 
|Produces 1 unit of {{DzFuel}} every 2 hours and 18 minutes, up to 20 units
 
 
Restocking requires 700 {{DzWood}}, {{DzMetal}} and {{DzCloth}}, and takes 10 Minutes
 
|800
 
|-
 
|Level 5
 
|Level 24
 
|880 {{DzWood}}<br />880 {{DzMetal}}<br />880 {{DzCloth}}<br />5 Weaves<br />3 Ropes<br />5 Canisters
 
|Level 6 [[Engineering Bench]]
 
|16 Hours
 
|Produces 1 unit of {{DzFuel}} every 1 hour and 50 minutes, up to 25 units
 
 
Restocking requires 800 {{DzWood}}, {{DzMetal}} and {{DzCloth}}, and takes 15 Minutes
 
|1000
 
|-
 
|Level 6
 
|Level 27
 
|1,320 {{DzWood}}<br />1,320 {{DzMetal}}<br />1,320 {{DzCloth}}<br />5 Car Batteries<br />3 Small Motors<br />5 Pipes
 
|Level 5 [[Battery Array]]
 
|1 Day
 
|Produces 1 unit of {{DzFuel}} every 1 hour and 32 minutes, up to 30 units
 
   
 
==Upgrade levels==
Restocking requires 900 {{DzWood}}, {{DzMetal}} and {{DzCloth}}, and takes 20 Minutes
 
  +
{{Structure upgrade levels
|2000
 
  +
|Lvl1 = Level 1
|-
 
 
|Lvl1ReqRes = 175 {{DzWood}}<br />175 {{DzMetal}}<br />175 {{DzCloth}}<br /><br />Can be built immediately for ?&nbsp;{{DzFuel}}
|Level 7
 
  +
|Lvl1ReqCom = 5 [[Small Gear]]s<br />10 [[Pipe (component)|Pipes]]<br />1 [[Insulation]]
|Level 30
 
 
|Lvl1ReqBui = Level 3 [[Engineering Bench]]
|1,985 {{DzWood}}<br />1,985 {{DzMetal}}<br />1,985 {{DzCloth}}<br />10 Small Gears<br />20 Pipes<br />10 Canisters
 
 
|Lvl1ReqTim = 45 Minutes
|None
 
  +
|Lvl1ReqSur = Level 10 [[Leader]]
|1 Day
 
|Produces 1 unit of {{DzFuel}} every 1 hour and 18 minutes, up to 35 units
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|Lvl1Effect = Produces 1 unit of {{DzFuel}} every 9 hours and 12 minutes, up to 5 units<br />Restocking requires 400 {{DzWood}}, {{DzMetal}} and {{DzCloth}}, and takes 5 Minutes ~ 34% efficiency
  +
+500 [[XP]] to all survivors when completed.
  +
|Lvl2 = Level 2
 
|Lvl2ReqRes = 260 {{DzWood}}<br />260 {{DzMetal}}<br />260 {{DzCloth}}<br /><br />Can be built immediately for 411&nbsp;{{DzFuel}}
  +
|Lvl2ReqCom = 1 [[Small Motor]]<br />3 [[Small Chain]]s<br />5 [[Foil]]
 
|Lvl2ReqBui = Level 3 [[Battery Array]]
 
|Lvl2ReqTim = 1 Hour<br />30 Minutes
  +
|Lvl2ReqSur = Level 15 [[Leader]]
 
|Lvl2Effect = Produces 1 unit of {{DzFuel}} every 4 hours and 36 minutes, up to 10 units<br />Restocking requires 500 {{DzWood}}, {{DzMetal}} and {{DzCloth}}, and takes 5 Minutes ~ 54% efficiency
  +
+550 [[XP]] to all survivors when completed.
  +
|Lvl3 = Level 3
 
|Lvl3ReqRes = 390 {{DzWood}}<br />390 {{DzMetal}}<br />390 {{DzCloth}}<br /><br />Can be built immediately for 623&nbsp;{{DzFuel}}<br/>{{confirm}}
  +
|Lvl3ReqCom = 20 [[Rivets]]<br />3 Pipes<br />5 [[Tape]]s
 
|Lvl3ReqBui = Level 5 [[Engineering Bench]]
  +
|Lvl3ReqTim = 3 Hours
  +
|Lvl3ReqSur = Level 18 [[Leader]]
 
|Lvl3Effect = Produces 1 unit of {{DzFuel}} every 3 hours and 4 minutes, up to 15 units<br />Restocking requires 600 {{DzWood}}, {{DzMetal}} and {{DzCloth}}, and takes 5 Minutes ~ 68% efficiency
  +
+600 [[XP]] to all survivors when completed.
  +
|Lvl4 = Level 4
 
|Lvl4ReqRes = 585 {{DzWood}}<br />585 {{DzMetal}}<br />585 {{DzCloth}}<br /><br />Can be built immediately for 992&nbsp;{{DzFuel}}
  +
|Lvl4ReqCom = 20 [[Wire]]s<br />10 Small Gears<br />25 [[Metal Cable]]s
 
|Lvl4ReqBui = Level 5 [[Windmill]]
  +
|Lvl4ReqTim = 8 Hours
  +
|Lvl4ReqSur = Level 21 [[Leader]]
 
|Lvl4Effect = Produces 1 unit of {{DzFuel}} every 2 hours and 18 minutes, up to 20 units<br />Restocking requires 700 {{DzWood}}, {{DzMetal}} and {{DzCloth}}, and takes 10 Minutes ~ 78% efficiency
  +
+800 [[XP]] to all survivors when completed.
  +
|Lvl5 = Level 5
 
|Lvl5ReqRes = 880 {{DzWood}}<br />880 {{DzMetal}}<br />880 {{DzCloth}}<br /><br />Can be built immediately for 1,550&nbsp;{{DzFuel}}
  +
|Lvl5ReqCom = 5 [[Weave]]s<br />3 [[Rope]]s<br />5 [[Canister]]s
 
|Lvl5ReqBui = Level 6 [[Engineering Bench]]
  +
|Lvl5ReqTim = 16 Hours
  +
|Lvl5ReqSur = Level 24 [[Leader]]
 
|Lvl5Effect = Produces 1 unit of {{DzFuel}} every 1 hour and 50 minutes, up to 25 units<br />Restocking requires 800 {{DzWood}}, {{DzMetal}} and {{DzCloth}}, and takes 15 Minutes ~ 85% efficiency
  +
+1000 [[XP]] to all survivors when completed.
  +
|Lvl6 = Level 6
 
|Lvl6ReqRes = 1,320 {{DzWood}}<br />1,320 {{DzMetal}}<br />1,320 {{DzCloth}}<br /><br />Can be built immediately for 2,325&nbsp;{{DzFuel}}
  +
|Lvl6ReqCom = 5 [[Car Battery|Car Batteries]]<br />3 Small Motors<br />5 Pipes
 
|Lvl6ReqBui = Level 5 [[Battery Array]]
  +
|Lvl6ReqTim = 1 Day
  +
|Lvl6ReqSur = Level 27 [[Leader]]
 
|Lvl6Effect = Produces 1 unit of {{DzFuel}} every 1 hour and 32 minutes, up to 30 units<br />Restocking requires 900 {{DzWood}}, {{DzMetal}} and {{DzCloth}}, and takes 20 Minutes ~ 90% efficiency
  +
+2000 [[XP]] to all survivors when completed.
  +
|Lvl7 = Level 7
 
|Lvl7ReqRes = 1,985 {{DzWood}}<br />1,985 {{DzMetal}}<br />1,985 {{DzCloth}}<br /><br />Can be built immediately for 3,323&nbsp;{{DzFuel}}
  +
|Lvl7ReqCom = 10 Small Gears<br />20 Pipes<br />10 Canisters
  +
|Lvl7ReqBui = None
  +
|Lvl7ReqTim = 1 Day
  +
|Lvl7ReqSur = Level 30 [[Leader]]
 
|Lvl7Effect = Produces 1 unit of {{DzFuel}} every 1 hour and 18 minutes, up to 35 units<br />Restocking requires 950 {{DzWood}}, {{DzMetal}} and {{DzCloth}}, and takes 20 Minutes ~ 100% efficiency
  +
+5000 [[XP]] to all survivors when completed.
 
}}
   
  +
==Trivia==
Restocking requires 950 {{DzWood}}, {{DzMetal}} and {{DzCloth}}, and takes 20 Minutes
 
  +
* Initially, the F.U.E.L. Generator could not be moved unless it was restocked. This was corrected in a later update.
|5000
 
|}
 
   
 
==Notes==
 
==Notes==
  +
<references group="n" />
{{reflist}}
 
   
 
==Gallery==
 
==Gallery==
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{{DZ Buildings}}
 
{{DZ Buildings}}
  +
[[es:Generador de Combustible]]
 
[[Category:Compound]]
 
[[Category:Compound]]
 
[[Category:Dead Zone]]
 
[[Category:Dead Zone]]

Revision as of 07:46, 7 February 2019

Facebook fuelgen tlsdz

The F.U.E.L. Generator is a production structure featured in The Last Stand: Dead Zone.

Description

Fabricated Universal Element Liquid Generator converts resources to Fuel. Needs restocking after collection.

Details

The F.U.E.L. Generator produces Fuel over a period of 46 hours, which is stored in the Generator until it reaches full capacity. Once it reaches full capacity, production is stopped and will not resume until the Fuel is collected. Once collected, it will be added to the compound's stock of Fuel. Upgrades to this structure improve its temporary storage capacity and production speed.

Even if the Generator was not at full capacity when the Fuel was collected, it must be restocked with Wood, Metal and Cloth before it can produce more. It will also need to be restocked if the Fuel was stolen during a raid. Upgrading the generator does not restock it; moreover, the raised cost applies, so it's best to restock the generator before upgrading it. Books that affect repair costs also affect the restock costs. If restocked and then upgraded, the generator continues its production. Researching generator capacity will increase its production time.

If a F.U.E.L. Generator is attacked after being scavenged, it will stop working. Otherwise, it will continue working normally, as if it had just been restocked.[confirmation needed]

Specifications

  • Indoor and outdoor placement.
  • Can be scavenged from during raids.
  • Occupies area of 5x5 squares bordered by walking area.
  • Provides Cover Low Cover.
  • Collecting from this structure while fuel is being generated has a chance of providing extra resources Unlike the other production structures, it does not need to be at full capacity to give bonus fuel when collected.[n 1]

Upgrade levels

Upgrade Level Requirements Effect
Level 1 Resources:
175 Wood
175 Metal
175 Cloth

Can be built immediately for ? Fuel
Buildings:
Level 3 Engineering Bench
Produces 1 unit of Fuel every 9 hours and 12 minutes, up to 5 units
Restocking requires 400 Wood, Metal and Cloth, and takes 5 Minutes ~ 34% efficiency

+500 XP to all survivors when completed.

Components:
5 Small Gears
10 Pipes
1 Insulation
Time:
45 Minutes
Survivors:
Level 10 Leader
Level 2 Resources:
260 Wood
260 Metal
260 Cloth

Can be built immediately for 411 Fuel
Buildings:
Level 3 Battery Array
Produces 1 unit of Fuel every 4 hours and 36 minutes, up to 10 units
Restocking requires 500 Wood, Metal and Cloth, and takes 5 Minutes ~ 54% efficiency

+550 XP to all survivors when completed.

Components:
1 Small Motor
3 Small Chains
5 Foil
Time:
1 Hour
30 Minutes
Survivors:
Level 15 Leader
Level 3 Resources:
390 Wood
390 Metal
390 Cloth

Can be built immediately for 623 Fuel
[confirmation needed]
Buildings:
Level 5 Engineering Bench
Produces 1 unit of Fuel every 3 hours and 4 minutes, up to 15 units
Restocking requires 600 Wood, Metal and Cloth, and takes 5 Minutes ~ 68% efficiency

+600 XP to all survivors when completed.

Components:
20 Rivets
3 Pipes
5 Tapes
Time:
3 Hours
Survivors:
Level 18 Leader
Level 4 Resources:
585 Wood
585 Metal
585 Cloth

Can be built immediately for 992 Fuel
Buildings:
Level 5 Windmill
Produces 1 unit of Fuel every 2 hours and 18 minutes, up to 20 units
Restocking requires 700 Wood, Metal and Cloth, and takes 10 Minutes ~ 78% efficiency

+800 XP to all survivors when completed.

Components:
20 Wires
10 Small Gears
25 Metal Cables
Time:
8 Hours
Survivors:
Level 21 Leader
Level 5 Resources:
880 Wood
880 Metal
880 Cloth

Can be built immediately for 1,550 Fuel
Buildings:
Level 6 Engineering Bench
Produces 1 unit of Fuel every 1 hour and 50 minutes, up to 25 units
Restocking requires 800 Wood, Metal and Cloth, and takes 15 Minutes ~ 85% efficiency

+1000 XP to all survivors when completed.

Components:
5 Weaves
3 Ropes
5 Canisters
Time:
16 Hours
Survivors:
Level 24 Leader
Level 6 Resources:
1,320 Wood
1,320 Metal
1,320 Cloth

Can be built immediately for 2,325 Fuel
Buildings:
Level 5 Battery Array
Produces 1 unit of Fuel every 1 hour and 32 minutes, up to 30 units
Restocking requires 900 Wood, Metal and Cloth, and takes 20 Minutes ~ 90% efficiency

+2000 XP to all survivors when completed.

Components:
5 Car Batteries
3 Small Motors
5 Pipes
Time:
1 Day
Survivors:
Level 27 Leader
Level 7 Resources:
1,985 Wood
1,985 Metal
1,985 Cloth

Can be built immediately for 3,323 Fuel
Buildings:
None
Produces 1 unit of Fuel every 1 hour and 18 minutes, up to 35 units
Restocking requires 950 Wood, Metal and Cloth, and takes 20 Minutes ~ 100% efficiency

+5000 XP to all survivors when completed.

Components:
10 Small Gears
20 Pipes
10 Canisters
Time:
1 Day
Survivors:
Level 30 Leader

Trivia

  • Initially, the F.U.E.L. Generator could not be moved unless it was restocked. This was corrected in a later update.

Notes

  1. The amount of bonus fuel provided depends on how much fuel the generator had already generated when the player collects from it. The bonus is capped at 5 Fuel.

Gallery