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− | The '''First Aid Kit''' is a type of passive gear featured in |
+ | The''' First Aid Bag '''(formerly '''First Aid Kit''') is a type of passive gear featured in {{TLS:DZ}}. It can only be equipped by [[Medic]]s and the [[Leader]]. |
==Description== |
==Description== |
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==Background== |
==Background== |
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− | If injured, even the most hardened survivors won't last long without basic medical treatment; these small kits contain only a limited variety of medications and dressings, but when well prepared and utilized they are still capable of stemming even serious wounds (at least until proper treatment can be applied), and are easier to carry than full [[Medical Kit|medical kits]]. |
+ | If injured, even the most hardened survivors won't last long without basic medical treatment; these small kits contain only a limited variety of medications and dressings, but when well prepared and utilized they are still capable of stemming even serious wounds (at least until proper treatment can be applied), and are easier to carry than full-sized [[Medical Kit|medical kits]]. |
− | == |
+ | ==Effect== |
− | Increases |
+ | Increases Healing Speed by a percentage, depending on the First Aid Bag's level. Maximum level is 11. |
+ | {| class="wikitable" |
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+ | !Level |
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+ | |2||3||4||5||6||7||8||9||10||11 |
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+ | |- |
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+ | !Heal Speed |
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+ | |2.5%||3.27%||4.04%||?||5.61%||6.4%||?||8%||8.81%||? |
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+ | |} |
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+ | *[[Heavy Fabric]] x Variable (dependent on the item's Level and attachments/conditions) |
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− | *Can be [[Crafting|crafted]]. |
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+ | *Level 2 Normal variants can be [[Crafting|crafted]] using 10 Gauze, 4 Pockets, 1 Scissors, 4 Fasteners and 15 {{DzCloth}} at a Level 1+ [[Gear Bench]] for 1 {{DzFuel}}. |
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+ | *Level 6 Maintained Complete variants can be [[Crafting|crafted]] using 6 Heavy Fabric, 10 Gauze, 4 Pockets, 1 Scissors and 4 Fasteners at a Level 1+ [[Gear Bench]] for 7 {{DzFuel}} after [[scavenging]] the required [[Schematics|schematic]]. Also requires a Level 6 [[Engineer]] to craft. |
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+ | *Level 7 Complete variants can be [[Crafting|crafted]] using 2 Heavy Fabric, 10 Gauze, 4 Pockets, 1 Scissors and 4 Fasteners at a Level 3+ [[Gear Bench]] for 4 {{DzFuel}} |
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+ | *Level 10 Maintained Common variants can be [[Crafting|crafted]] using 7 Heavy Fabric, 10 Gauze, 4 Pockets, 1 Scissors and 4 Fasteners at a Level 3+ [[Gear Bench]] for 12 {{DzFuel}} after [[scavenging]] the required [[Schematics|schematic]]. Also requires a Level 10 [[Engineer]] to craft. |
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==Tactics== |
==Tactics== |
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− | As it can only be equipped by two survivor classes, there's not much to be said about it. [[Medic]]s should |
+ | As it can only be equipped by two survivor classes, there's not much to be said about it. [[Medic]]s should generally have one equipped as healing is their primary task, though a [[Vest]] to counter their low [[health]] might be a better alternative. [[Leader]]s should only be equipped with it if the player feels that it is truly necessary, as it takes up a gear slot that could be used to enhance their combat abilities. |
{{DZ Gear}} |
{{DZ Gear}} |
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+ | [[es:Kit de Primeros Auxilios]] |
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[[Category:Gear]] |
[[Category:Gear]] |
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[[Category:Dead Zone]] |
[[Category:Dead Zone]] |
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[[Category:Passive Gear]] |
[[Category:Passive Gear]] |
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+ | [[Category:Medical]] |
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+ | [[Category:Crafting]] |
Latest revision as of 19:22, 13 December 2019
The First Aid Bag (formerly First Aid Kit) is a type of passive gear featured in The Last Stand: Dead Zone. It can only be equipped by Medics and the Leader.
Description[]
Basic first aid kit equipped for most situations, improves healing speed.
Background[]
If injured, even the most hardened survivors won't last long without basic medical treatment; these small kits contain only a limited variety of medications and dressings, but when well prepared and utilized they are still capable of stemming even serious wounds (at least until proper treatment can be applied), and are easier to carry than full-sized medical kits.
Effect[]
Increases Healing Speed by a percentage, depending on the First Aid Bag's level. Maximum level is 11.
Level | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
---|---|---|---|---|---|---|---|---|---|---|
Heal Speed | 2.5% | 3.27% | 4.04% | ? | 5.61% | 6.4% | ? | 8% | 8.81% | ? |
Recycling products[]
- Gauze x 5
- Pocket x 2
- Scissors x 1
- Heavy Fabric x Variable (dependent on the item's Level and attachments/conditions)
How to obtain[]
- It can be scavenged during Level 2+ missions.
- Level 2 Maintained Complete variants can be purchased for 30 at The Store.
- Level 6 Maintained Expert variants can be purchased for 95 at The Store.
- Level 2 Normal variants can be crafted using 10 Gauze, 4 Pockets, 1 Scissors, 4 Fasteners and 15 at a Level 1+ Gear Bench for 1 .
- Level 6 Maintained Complete variants can be crafted using 6 Heavy Fabric, 10 Gauze, 4 Pockets, 1 Scissors and 4 Fasteners at a Level 1+ Gear Bench for 7 after scavenging the required schematic. Also requires a Level 6 Engineer to craft.
- Level 7 Complete variants can be crafted using 2 Heavy Fabric, 10 Gauze, 4 Pockets, 1 Scissors and 4 Fasteners at a Level 3+ Gear Bench for 4
- Level 10 Maintained Common variants can be crafted using 7 Heavy Fabric, 10 Gauze, 4 Pockets, 1 Scissors and 4 Fasteners at a Level 3+ Gear Bench for 12 after scavenging the required schematic. Also requires a Level 10 Engineer to craft.
Available conditions[]
- Maintained, which increases Healing Speed by 1%.
- Complete, which increases Healing Speed by 2%.
- Common, which increases Healing Speed by 3%.
- Expert, which increases Healing Speed by 5%.
- Incomplete, which decreases Healing Speed by 2%.
- Old, which decreases Healing Speed by 2.5%.
Tactics[]
As it can only be equipped by two survivor classes, there's not much to be said about it. Medics should generally have one equipped as healing is their primary task, though a Vest to counter their low health might be a better alternative. Leaders should only be equipped with it if the player feels that it is truly necessary, as it takes up a gear slot that could be used to enhance their combat abilities.
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