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Flamecanalpha
Flame Can
Damage Lvl

Low

Fire Mode

Continuous

Ammunition

Fuel

Damage

5
4 (Damaged)

Knockback

5

Accuracy

6
5.2 (Damaged)

Noise

0

Magazine Size

100

Weight

3 lbs

The Flame Can is an improvised weapon featured in the alpha versions of The Last Stand: Union City.

Description[]

Taped a lighter to this sucker, ready to go.

Background[]

What was once a diabolical invention of bored, dim-witted teenagers tinkering around in the garage can now be used to save your life; simply tape a lighter to an aerosol can, shake, and incinerate all in your path. Just make sure you're pointing the nozzle in the right direction...

Can be made at home with the right materials.

Tactics[]

A mediocre weapon, as it deals very little damage and has a short range, a dangerous combination to its wielder. The stream of fire it produces can fry multiple zombies at once, however, and said stream can be maintained for a decent amount of time. It is still a novelty weapon at best, and should be replaced as soon as possible.

Notes[]

"It's in there, but I excluded it from the loot list. Reason being that I couldn't get the effect to look good and the burning effect on zombies was causing problems as well. It was actually in Last Stand 2 as well, but dumped for the same reason."
ā€” Con
  • The Flame Can, according to Con, was in the final version of the game, but scrapped since the effect of the weapon on the zombies wasn't working correctly.[1]
  • For the same reason as The Last Stand: Union City, the Flame Can was cut from The Last Stand 2.

Pros[]

  • High ammo capacity
  • Can hit multiple targets
  • Light weight (lightest of all improvised weapons)
  • Noiseless
  • Attacks Quickly
  • Very short length

Cons[]

  • Low damage
  • Short range
  • Scarce ammo type
  • Consumes ammo quickly

References[]

Gallery[]

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