- Not to be confused with the item class.
The Gear is a type of passive gear featured in The Last Stand: Dead Zone.
Description
Combat Gear
General use combination of gears. Body armor, backpack and holster for improved combat efficiency.
CQC Gear
Close quarter combination of gears. Body armor, backpack and holster for improved combat efficiency.
Commando Gear
Range based combination of gears. Body armor, backpack and holster for improved combat efficiency.
Background
Effect
Combat Gear
Increase reload speed, move speed, health, Ranged Combat, Projectile and Explosive Resistance, and reduces injury chance, with amount based on condition and level.
CQC Gear
Increase reload speed, damage, move speed, health, Scavenge Speed, Melee Combat, Melee Resistance, and reduces injury chance, with amount based on condition and level. Also provides a flat +2% chance to find quality items.
Commando Gear
Increase reload speed, damage, move speed, health, carry limit, Ranged Combat, Projectile Resistance, and reduces injury chance, with amount based on condition and level.
Recycling products
- Fastener x 3
- Pocket x 4
- Heavy Fabric x Variable (dependent on the item's Level and attachments/conditions)
How to obtain
Available conditions
Full list provided by CAG in a fan-run Discord server. He also confirmed that they will be available on all 3 variants, but with (some) differences on each
- Protective, which increases Melee Resistance, Projectile Resistance and Explosive Resistance by 30%
- Heavy, which increases Health by 10% and decreases Move Speed by 5%
- TBA: Damaged, Lightweight, Unplated, Reinforced, Lucky, Military Spec, Survival, Mobility, Quick Draw, Bomb Spec
Gallery
In-Game Models
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