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− | ''This article is about the version in [[TLS:DZ]]. For other versions, see [[Claw Hammer (TLS:UC)]]. For an overview, see [[Claw Hammer (overview)]].'' |
+ | :''This article is about the version in [[TLS:DZ]]. For other versions, see [[Claw Hammer (TLS:UC)]]. For an overview, see [[Claw Hammer (overview)]].'' |
{{Gunbox |
{{Gunbox |
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|image = [[File:Hammer.jpg]] |
|image = [[File:Hammer.jpg]] |
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|Range = 1.5 |
|Range = 1.5 |
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|Attacks Per Second = 1.54 |
|Attacks Per Second = 1.54 |
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− | | |
+ | |Damage = 14 - 15 <br> 22.1 DPS |
|Knockback = 20% |
|Knockback = 20% |
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|Accuracy = 99% |
|Accuracy = 99% |
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''See [[Claw Hammer (overview)|overview page]].'' |
''See [[Claw Hammer (overview)|overview page]].'' |
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− | ==How to |
+ | ==How to obtain== |
− | *It can be [[Scavenging|scavenged]] during Level 11+ |
+ | *It can be [[Scavenging|scavenged]] during Level 11+ [[mission]]s. |
+ | *Level 5 [[Vintage]] [[Heavy]] [[Large]] variants can be [[crafting|crafted]] using a Vintage Hammer and 4 [[Weights]] at a Level 2+ [[Weapons Bench]] for 3 {{DzFuel}} after scavenging the required [[schematic]]. |
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+ | *Level 12 Heavy Large variants can be crafted using a Hammer and 6 Weights at a Level 5+ Weapons Bench for 7 {{DzFuel}} after scavenging the required schematic. |
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− | ==Recycling |
+ | ==Recycling products== |
− | *Weapon Handle x 1 |
+ | *[[Weapon Handle]] x 1 |
*{{DzMetal}} x 10 |
*{{DzMetal}} x 10 |
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− | *Hardened Metal x Variable (dependent on the item's Level and [[Weapon Attachments and Conditions|attachments/conditions]]) |
+ | *[[Hardened Metal]] x Variable (dependent on the item's Level and [[Weapon Attachments and Conditions|attachments/conditions]]) |
− | *Weights x Variable (dependent on the item's Level and |
+ | *Weights x Variable (dependent on the item's Level and attachments/conditions) |
==Tactics== |
==Tactics== |
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Readily available throughout the early levels, it is a serviceable melee weapon thanks to a rapid strike rate and decent knockback. However, its short reach and low damage means it will not remain viable for very long. |
Readily available throughout the early levels, it is a serviceable melee weapon thanks to a rapid strike rate and decent knockback. However, its short reach and low damage means it will not remain viable for very long. |
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− | ===Recommended |
+ | ===Recommended gear=== |
*[[Shoes]] |
*[[Shoes]] |
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*[[Vest]] |
*[[Vest]] |
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*Good Knockback |
*Good Knockback |
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*Attacks Quickly |
*Attacks Quickly |
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⚫ | |||
− | *Common |
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⚫ | |||
*Noiseless |
*Noiseless |
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<gallery captionalign="center" position="center" columns="dynamic"> |
<gallery captionalign="center" position="center" columns="dynamic"> |
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Stanley-Tools-51-613-rw-98656-163864.jpg|A typical claw hammer in real life |
Stanley-Tools-51-613-rw-98656-163864.jpg|A typical claw hammer in real life |
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− | hammer.png|A |
+ | hammer.png|A survivor equipped with the Hammer |
</gallery> |
</gallery> |
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[[Category:Melee]] |
[[Category:Melee]] |
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[[Category:Blunt]] |
[[Category:Blunt]] |
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+ | [[Category:Crafting]] |
Latest revision as of 21:00, 21 February 2015
- This article is about the version in TLS:DZ. For other versions, see Claw Hammer (TLS:UC). For an overview, see Claw Hammer (overview).
Hammer (TLS:DZ) | |
Damage Lvl |
Low |
Fire Mode |
Melee |
Range |
1.5 |
Attacks Per Second |
1.54 |
Damage |
14 - 15 |
Knockback |
20% |
Accuracy |
99% |
Noise |
0 |
The Hammer is a blunt weapon featured in The Last Stand: Dead Zone.
Background[]
See overview page.
How to obtain[]
- It can be scavenged during Level 11+ missions.
- Level 5 Vintage Heavy Large variants can be crafted using a Vintage Hammer and 4 Weights at a Level 2+ Weapons Bench for 3 after scavenging the required schematic.
- Level 12 Heavy Large variants can be crafted using a Hammer and 6 Weights at a Level 5+ Weapons Bench for 7 after scavenging the required schematic.
Recycling products[]
- Weapon Handle x 1
- x 10
- Hardened Metal x Variable (dependent on the item's Level and attachments/conditions)
- Weights x Variable (dependent on the item's Level and attachments/conditions)
Tactics[]
Readily available throughout the early levels, it is a serviceable melee weapon thanks to a rapid strike rate and decent knockback. However, its short reach and low damage means it will not remain viable for very long.
Recommended gear[]
Pros[]
- Good Knockback
- Attacks Quickly
- Very Accurate
- Noiseless
Cons[]
- Low Damage
- Short Reach