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+ | [[File:Hand Wrap DZ.png|thumb|A normal hand wrap]] |
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− | ==Gear: Hand wrap== |
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+ | The '''Hand Wrap''' is a type of [[:Category:Passive Gear|passive gear]] featured in {{TLS:DZ}}. |
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− | ===Specifications:=== |
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+ | ==Description== |
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− | *Gear item |
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+ | To avoid pricks and cuts while digging through junk, a layer of material around the hand can help minimize the risk of injury. Not the best or most consistent means of protection, but they are better than nothing should a good pair of [[gloves]] be unavailable. |
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− | *Can be used by any survivor |
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− | ===In game description:=== |
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+ | Increases Scavenging Speed by a percentage, depending on the Hand Wrap's level. Maximum level is 11. |
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+ | |||
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+ | {| class="wikitable" |
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− | To avoid pricks and cuts while digging through junk, a layer of material around the hand can aid in scavenging, allowing survivors to sift quickly through bits and pieces without injury. |
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+ | !Level |
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+ | |2||3||4||5||6||7||8||9||10||11 |
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− | Increases the speed with which the survivor using it scavenges through searcheable items, increasing the speed with which you can gather items in a mission. A slow scavenge speed wastes precious mission time and leaves your survivor vunerable to infected attack. |
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+ | |- |
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− | ===In depth stats:=== |
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+ | !Scavenging Speed |
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− | The exact magnitude of the hand-wrap's effect varies with its level. More information to come. |
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+ | |2.5%||2.71%||?||3.12%||?||3.53%||3.74%||3.94%||?||? |
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+ | |} |
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− | The Hand Wrap can be found as a randomly scavenged item from any scavenging mission, in the future, it may also be a crafteable item. |
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+ | |||
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+ | ==Recycling products== |
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− | ===='''Best used by...'''==== |
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+ | *{{DzCloth}} x 10 |
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− | The hand wrap should be used by a survivor who is mainly scavenging in a mission. Having it fill the gear slot prevents any combat-improving gear to be used. Particularly if you have a scavenger, they should use the hand wrap to optimize their scavenging speed. |
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+ | *[[Thread]] x 5 |
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− | ===='''Best used when...'''==== |
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+ | |||
− | Attempting to scavenge a dangerous area. Keeping your scavenger covered and having them work quickly will be the best method to ensure a succesful mission. This can also be applied to raiding a rival compound in a 'smash and grab' fashion. |
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− | ===='''Worst used when...'''==== |
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+ | *It can be [[Scavenging|scavenged]] during Level 1+ [[mission]]s. |
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− | Defending your own compound- as there is nothing to be scavenged in this scenario, the hand wrap has no use, and fills up a slot which could be filled by a combat improving piece of gear. |
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+ | *A Level 5 Tight Cloth variant can be obtained by completing the "'''[[Tasks#Ivan The Trader|Ivan The Trader]]'''" [[task]]. |
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+ | *Level 2 Tight Cloth variants can be purchased for 15 {{DzFuel}} at [[The Store]]. |
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+ | *Level 5 Tight Hard Leather variants can be purchased for 40 {{DzFuel}} at [[The Store]]. |
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+ | *Level 3 Normal variants can be [[Crafting|crafted]] using 10 Threads, 5 Leather and 20 {{DzCloth}} at a Level 1+ [[Gear Bench]] for 1 {{DzFuel}}. |
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+ | *Level 5 Leather variants can be [[Crafting|crafted]] using 2 Heavy Fabric, 10 Threads and 10 Leather at a Level 2+ [[Gear Bench]] for 3 {{DzFuel}}. |
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+ | *Level 8 Tight Leather variants can be [[Crafting|crafted]] using 7 Heavy Fabric, 10 Threads and 10 Leather at a Level 2+ [[Gear Bench]] for 10 {{DzFuel}} after [[scavenging]] the required [[Schematics|schematic]]. Also requires a Level 8 [[Engineer]] to craft. |
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+ | *Level 9 Tight variants can be [[Crafting|crafted]] using 4 Heavy Fabric and 20 Threads at a Level 4+ [[Gear Bench]] for 5 {{DzFuel}}. |
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+ | |||
+ | ==Available conditions== |
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+ | *Tight, which increases Scavenging Speed by 1%. |
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+ | *Bandana, which increases Scavenging Speed by 1%. |
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+ | *Cloth, which increases Scavenging Speed by 2%. |
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+ | *Quality, which increases Scavenging Speed by 3%. |
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+ | *Leather, which increases Scavenging Speed by 4%. |
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+ | *Hard Leather, which increases Scavenging Speed by 5%. |
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+ | *Soiled, which decreases Scavenging Speed by 0.5%. |
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+ | *Worn, which decreases Scavenging Speed by 1%. |
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+ | *Loose, which decreases Scavenging Speed by 1.25%. |
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+ | *Torn, which decreases Scavenging Speed by 1.5% |
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+ | |||
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+ | It should be used by the designated scavenger for the mission, as the hand wraps take up a gear slot that could be used to improve a survivor's combat ability. The wraps should typically be given to a [[Scavenger]] or the [[Leader]]. Without it, scavenging takes longer, which is problematic on a 7-minute time limit per mission. |
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+ | |||
+ | When defending the [[compound]], switch out the Hand Wraps for a different type of gear, as hand wraps are useless then. |
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+ | |||
+ | They are eventually superseded by [[Gloves]], which are essentially improved versions of the Hand Wraps. |
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+ | |||
+ | ==Gallery== |
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+ | <gallery position="center" captionalign="center"> |
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+ | Hand-wrap.jpg|Hand wraps in real life |
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+ | Quality Hand Wrap.JPG|Quality variant |
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+ | Bandana Hand Wrap.JPG|Bandana variant |
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+ | Hard Leather Hand Wrap.JPG|Hard Leather variant |
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+ | Leather Hand Wrap.jpg|Leather variant |
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+ | </gallery> |
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+ | |||
+ | {{DZ Gear}} |
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+ | [[Category:Gear]] |
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+ | [[Category:Dead Zone]] |
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+ | [[Category:Passive Gear]] |
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+ | [[Category:Crafting]] |
Latest revision as of 10:09, 9 August 2017
The Hand Wrap is a type of passive gear featured in The Last Stand: Dead Zone.
Description[]
Improvised hand protection to speed up the scavenging process.
Background[]
To avoid pricks and cuts while digging through junk, a layer of material around the hand can help minimize the risk of injury. Not the best or most consistent means of protection, but they are better than nothing should a good pair of gloves be unavailable.
Effect[]
Increases Scavenging Speed by a percentage, depending on the Hand Wrap's level. Maximum level is 11.
Level | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
---|---|---|---|---|---|---|---|---|---|---|
Scavenging Speed | 2.5% | 2.71% | ? | 3.12% | ? | 3.53% | 3.74% | 3.94% | ? | ? |
Recycling products[]
- x 10
- Thread x 5
How to obtain[]
- It can be scavenged during Level 1+ missions.
- A Level 5 Tight Cloth variant can be obtained by completing the "Ivan The Trader" task.
- Level 2 Tight Cloth variants can be purchased for 15 at The Store.
- Level 5 Tight Hard Leather variants can be purchased for 40 at The Store.
- Level 3 Normal variants can be crafted using 10 Threads, 5 Leather and 20 at a Level 1+ Gear Bench for 1 .
- Level 5 Leather variants can be crafted using 2 Heavy Fabric, 10 Threads and 10 Leather at a Level 2+ Gear Bench for 3 .
- Level 8 Tight Leather variants can be crafted using 7 Heavy Fabric, 10 Threads and 10 Leather at a Level 2+ Gear Bench for 10 after scavenging the required schematic. Also requires a Level 8 Engineer to craft.
- Level 9 Tight variants can be crafted using 4 Heavy Fabric and 20 Threads at a Level 4+ Gear Bench for 5 .
Available conditions[]
- Tight, which increases Scavenging Speed by 1%.
- Bandana, which increases Scavenging Speed by 1%.
- Cloth, which increases Scavenging Speed by 2%.
- Quality, which increases Scavenging Speed by 3%.
- Leather, which increases Scavenging Speed by 4%.
- Hard Leather, which increases Scavenging Speed by 5%.
- Soiled, which decreases Scavenging Speed by 0.5%.
- Worn, which decreases Scavenging Speed by 1%.
- Loose, which decreases Scavenging Speed by 1.25%.
- Torn, which decreases Scavenging Speed by 1.5%
Tactics[]
It should be used by the designated scavenger for the mission, as the hand wraps take up a gear slot that could be used to improve a survivor's combat ability. The wraps should typically be given to a Scavenger or the Leader. Without it, scavenging takes longer, which is problematic on a 7-minute time limit per mission.
When defending the compound, switch out the Hand Wraps for a different type of gear, as hand wraps are useless then.
They are eventually superseded by Gloves, which are essentially improved versions of the Hand Wraps.
Gallery[]
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