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{{Infobox clothing
'''Shoes''' are a type of footwear featured in '''''[[The Last Stand: Union City]]''''' and are a type of gear in '''''[[The Last Stand: Dead Zone]]'''''.
 
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|image = [[File:Black Shoes 2.png|155px]]<br>([[TLS:UC]])<br>[[File:Tlsuc brown shoes description.png|155px]]<br>([[TLS:UC]])<br>[[File:Shoes DZ.png|70px]]<br>([[TLS:DZ]])
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|name = Shoes
 
|game = '''''[[The Last Stand: Union City]]''''', '''''[[The Last Stand: Dead Zone]]'''''
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|type = Footwear (UC), [[:Category:Passive Gear|Passive Gear]] (DZ)
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|weight = 2 lbs
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|variants = Black, Brown (UC), Training, Work, Dress, Boots (DZ)
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|effect = Cosmetic only (UC), Increases movement speed (DZ)
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|availability = Anywhere
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}}
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'''Shoes''' are a type of footwear featured in {{TLS:UC}} and are a type of [[:Category:Passive Gear|passive gear]] in {{TLS:DZ}}.
   
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==Background==
=='''The Last Stand: Union City'''==
 
 
Whether you're running from a horde or hiking your way through debris and wreckage, a good pair of shoes can be worth more than a working firearm, which will serve you little if you're forced to traipse painfully across an infested landscape.
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==The Last Stand: Union City==
 
They are only cosmetic items in this game. They come in Black and Brown, and are similar in appearance to [[Sneakers]], but without striping.
 
They are only cosmetic items in this game. They come in Black and Brown, and are similar in appearance to [[Sneakers]], but without striping.
   
  +
===How to obtain===
<gallery position="center" captionalign="left">
 
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*They can be scavenged throughout [[Union City]].
Black shoes.jpg
 
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*The player starts off wearing a pair of black shoes at the beginning of the game.
Brown shoes.jpg
 
</gallery>
 
   
=='''The Last Stand: Dead Zone'''==
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==The Last Stand: Dead Zone==
 
Shoes in ''The Last Stand: Dead Zone'' are a type of [[:Category:Passive Gear|passive gear]], which provides benefits to the survivor that equips them.
[[File:Shoes_DZ.png|thumb]]
 
In this game, they have become a type of gear, which provides benefits to the survivor that equips them.
 
   
==='''Description'''===
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===Description===
 
Appropriate apocalyptic footwear.
 
Appropriate apocalyptic footwear.
   
==='''Background'''===
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===Effect===
 
Increases Movement Speed by a percentage, depending on the Shoes' level. Maximum level is 21.
Whether you're running from a horde or hiking your way through debris and wreckage, a good pair of shoes could mean the difference between life and death; because a well-oiled firearm will serve you little if you're forced to traipse painfully across an infested landscape.
 
   
 
Variants can also alter Health by a percentage.
===='''Effect'''====
 
Increases movement speed by a percentage, depending on the Shoes' level.
 
   
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{| class="wikitable"
Variants can also alter health by a percentage.
 
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!Level
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! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20 !! 21
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|-
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!Movement Speed
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|5.00%||5.79%||6.58%||7.38%||8.19%||9%||?||?||?||?||13.15%||?||?||?||?||17.45%||?||?||?||?
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|}
   
===='''How to Obtain'''====
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===How to obtain===
*It can be scavenged during level 2+ missions.
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*Regular variants can be [[Scavenging|scavenged]] during Level 2+ [[mission]]s.
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*Subtypes can be scavenged during Level 20+ missions.
*May be [[Crafting|craftable]] later on.
 
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*A Level 6 New Training variant can be obtained by completing the '''Ivan's Back Again''' [[Tasks|task]].
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*Level 2 Training variants can be purchased for 20 {{DzFuel}} at [[The Store]].
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*Level 7 New Running variants can be purchased for 110 {{DzFuel}} at The Store.
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*Level 15 Sturdy Running variants can be purchased for 230 {{DzFuel}} at The Store.
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*Level 6 New Work variants can be [[Crafting|crafted]] using 6 [[Heavy Fabric]], 2 [[Sole]]s, 10 [[Leather]], 10 [[Thread]]s and 2 [[Shoelace]]s at a Level 1+ [[Gear Bench]] for 7 {{DzFuel}} after scavenging the required [[Schematics|schematic]]. Also requires a Level 6+ [[Engineer]].
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*Level 7 Running variants can be crafted using 2 Heavy Fabric, 2 Soles, 10 Leather, 10 Threads and 2 Shoelaces at a Level 3+ Gear Bench for 4 {{DzFuel}}.
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*Level 12 New Running variants can be crafted using 8 Heavy Fabric, 2 Soles, 10 Leather, 10 Threads and 2 Shoelaces at a Level 4+ Gear Bench for 15 {{DzFuel}} after scavenging the required schematic.
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*Level 13 Training variants can be crafted using 4 Heavy Fabric, 2 Soles, 10 Leather, 10 Threads and 2 Shoelaces at a Level 6+ Gear Bench for 8 {{DzFuel}}.
   
===='''Available Conditions'''====
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===Available conditions===
*Dress, which increases movement speed by 1%.
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*Dress, which increases Movement Speed by 1%.
*New, which increases movement speed by 1%.
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*New, which increases Movement Speed by 1%.
*Training, which increases movement speed by 3.5%.
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*Training, which increases Movement Speed by 3.5%.
*Running, which increases movement speed by 5%.
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*Running, which increases Movement Speed by 5%.
*Sturdy, which increases health by 2.5%.
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*Sturdy, which increases Health by 2.5%.
*Work, which increases health by 5%.
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*Work, which increases Health by 5%.
*Old, which decreases movement speed by 2%.
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*Old, which decreases Movement Speed by 2%.
*Damaged, which decreases movement speed by 2.5%.
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*[[Damaged]], which decreases Movement Speed by 2.5%.
*Ruined, which decreases health by 5%.
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*Ruined, which decreases Health by 5%.
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===Subtypes===
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Some conditions available for the base type are also available for subtypes.
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*Boots: Specialised boots designed for Police and Military. Can only be worn by [[Fighter]]s and the [[Leader]].
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**Police, which increases Movement Speed by 10%
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**[[Military (organization)|Military]], which increases Movement Speed by 20%.
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**[[HERC]], which increases Movement Speed by 30%.
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===Recycling products===
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*Leather x 5
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*Sole x 1
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*Thread x 5
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*Heavy Fabric x Variable (dependent on item [[quality]])
   
 
===Tactics===
 
===Tactics===
Shoes are not particularly useful to many classes, since most survivors are already fairly quick on their feet. Their best use is to counteract the [[Fighter]]'s low speed, allowing them to move quickly into advantageous positions.
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Shoes are not particularly useful to many classes, since most survivors are already fairly quick on their feet. Their best use is to counteract the Fighter's low speed, allowing them to move quickly into advantageous positions.
   
They can also be useful on the survivor tasked with scavenging on a mission- typically a [[Scavenger]]; the increased movement speed can speed up scavenging by letting them move from item to item faster. However, this is generally not as effective as using the [[Hand Wrap]].
+
They can also be useful on the survivor tasked with scavenging on a mission- typically a [[Scavenger]]; the increased movement speed can speed up scavenging by letting them move from item to item faster. However, this is generally not as effective as using [[Hand Wrap]]s or [[Gloves]].
   
 
Shoes can also be useful in large locations, where it can be necessary to have your survivors cover great distances quickly in order to get into position.
 
Shoes can also be useful in large locations, where it can be necessary to have your survivors cover great distances quickly in order to get into position.
   
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==Gallery==
<gallery position="center" captionalign="left">
 
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===The Last Stand: Union City===
 
<gallery position="center" captionalign="center">
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Black shoes.jpg|The Black Shoes in the game files
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Brown shoes.jpg|The Brown Shoes in the game files
 
</gallery>
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===The Last Stand: Dead Zone===
 
<gallery position="center" captionalign="center">
 
Training Shoes.JPG|Training variant
 
Training Shoes.JPG|Training variant
 
Work Shoes.JPG|Work variant
 
Work Shoes.JPG|Work variant
 
Dress Shoes.PNG|Dress variant
 
Dress Shoes.PNG|Dress variant
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Boots.PNG|Boots subtype
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Police boots.PNG|Police variant of Boots subtype
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HERC Boots.PNG|[[HERC]] variant of Boots subtype
 
</gallery>
 
</gallery>
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{{UC Clothing}}
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{{DZ Gear}}
 
[[Category:Clothing]]
 
[[Category:Clothing]]
 
[[Category:Gear]]
 
[[Category:Gear]]
 
[[Category:Dead Zone]]
 
[[Category:Dead Zone]]
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[[Category:Passive Gear]]
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[[Category:Union City]]
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[[Category:Crafting]]
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[[Category:UC Clothing]]

Latest revision as of 18:12, 18 August 2019

Black Shoes 2
(TLS:UC)
Tlsuc brown shoes description
(TLS:UC)
Shoes DZ
(TLS:DZ)
Shoes
Game

The Last Stand: Union City, The Last Stand: Dead Zone

Type

Footwear (UC), Passive Gear (DZ)

Weight

2 lbs

Variants

Black, Brown (UC), Training, Work, Dress, Boots (DZ)

Effect

Cosmetic only (UC), Increases movement speed (DZ)

Availability

Anywhere

Shoes are a type of footwear featured in The Last Stand: Union City and are a type of passive gear in The Last Stand: Dead Zone.

Background[]

Whether you're running from a horde or hiking your way through debris and wreckage, a good pair of shoes can be worth more than a working firearm, which will serve you little if you're forced to traipse painfully across an infested landscape.

The Last Stand: Union City[]

They are only cosmetic items in this game. They come in Black and Brown, and are similar in appearance to Sneakers, but without striping.

How to obtain[]

  • They can be scavenged throughout Union City.
  • The player starts off wearing a pair of black shoes at the beginning of the game.

The Last Stand: Dead Zone[]

Shoes in The Last Stand: Dead Zone are a type of passive gear, which provides benefits to the survivor that equips them.

Description[]

Appropriate apocalyptic footwear.

Effect[]

Increases Movement Speed by a percentage, depending on the Shoes' level. Maximum level is 21.

Variants can also alter Health by a percentage.

Level 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Movement Speed 5.00% 5.79% 6.58% 7.38% 8.19% 9% ? ? ? ? 13.15% ? ? ? ? 17.45% ? ? ? ?

How to obtain[]

  • Regular variants can be scavenged during Level 2+ missions.
  • Subtypes can be scavenged during Level 20+ missions.
  • A Level 6 New Training variant can be obtained by completing the Ivan's Back Again task.
  • Level 2 Training variants can be purchased for 20 Fuel at The Store.
  • Level 7 New Running variants can be purchased for 110 Fuel at The Store.
  • Level 15 Sturdy Running variants can be purchased for 230 Fuel at The Store.
  • Level 6 New Work variants can be crafted using 6 Heavy Fabric, 2 Soles, 10 Leather, 10 Threads and 2 Shoelaces at a Level 1+ Gear Bench for 7 Fuel after scavenging the required schematic. Also requires a Level 6+ Engineer.
  • Level 7 Running variants can be crafted using 2 Heavy Fabric, 2 Soles, 10 Leather, 10 Threads and 2 Shoelaces at a Level 3+ Gear Bench for 4 Fuel.
  • Level 12 New Running variants can be crafted using 8 Heavy Fabric, 2 Soles, 10 Leather, 10 Threads and 2 Shoelaces at a Level 4+ Gear Bench for 15 Fuel after scavenging the required schematic.
  • Level 13 Training variants can be crafted using 4 Heavy Fabric, 2 Soles, 10 Leather, 10 Threads and 2 Shoelaces at a Level 6+ Gear Bench for 8 Fuel.

Available conditions[]

  • Dress, which increases Movement Speed by 1%.
  • New, which increases Movement Speed by 1%.
  • Training, which increases Movement Speed by 3.5%.
  • Running, which increases Movement Speed by 5%.
  • Sturdy, which increases Health by 2.5%.
  • Work, which increases Health by 5%.
  • Old, which decreases Movement Speed by 2%.
  • Damaged, which decreases Movement Speed by 2.5%.
  • Ruined, which decreases Health by 5%.

Subtypes[]

Some conditions available for the base type are also available for subtypes.

  • Boots: Specialised boots designed for Police and Military. Can only be worn by Fighters and the Leader.
    • Police, which increases Movement Speed by 10%
    • Military, which increases Movement Speed by 20%.
    • HERC, which increases Movement Speed by 30%.

Recycling products[]

  • Leather x 5
  • Sole x 1
  • Thread x 5
  • Heavy Fabric x Variable (dependent on item quality)

Tactics[]

Shoes are not particularly useful to many classes, since most survivors are already fairly quick on their feet. Their best use is to counteract the Fighter's low speed, allowing them to move quickly into advantageous positions.

They can also be useful on the survivor tasked with scavenging on a mission- typically a Scavenger; the increased movement speed can speed up scavenging by letting them move from item to item faster. However, this is generally not as effective as using Hand Wraps or Gloves.

Shoes can also be useful in large locations, where it can be necessary to have your survivors cover great distances quickly in order to get into position.

Gallery[]

The Last Stand: Union City[]

The Last Stand: Dead Zone[]