Trigger System | |
Game | |
Type |
Component |
The Trigger System is a component in The Last Stand: Dead Zone.
Description[]
Basic trigger system from a firearm.
Background[]
The trigger is the device that triggers the firing sequence for a projectile weapon, resulting in the projectile being launched from the weapon and towards the target. When pulled, the trigger initiates the hammer, which strikes the primer. Triggers are often shielded with a trigger guard, which protects against accidental discharging.
Present in most firearms.
Used for[]
- Compound Structures
- Weapons
- AS-12 Mk II
- Bulldog
- Level 24 Quick Action
- DRS-12
- All craftable variants
- FAL Battle Rifle
- Level 23 Extended Quick Action
- Four Shot
- Improvised SMG
- Level 6 Normal
- Long Pistol
- Level 26 Stabilized Quick Action
- M-27
- Level 23 Maintained Custom Action
- Marion's Trident
- Level 19 Normal
- SCAR-H
- Level 27 High Capacity Quick Action
- Shotgun
- Level 11 Quiet Quick Action
- Shot Pistol
- Level 5 Normal
- Van Buren
- Level 7 Normal
- Research
- Equipment
- Level 1 and 5 Firearm Damage
- Equipment
Recycling products[]
Obtained from[]
- Weapons
- All Assault Rifles
- All non-Improvised Pistols (except Tauron 9mm, Death Adder, Death Adder SP and R-500)
- All Light Machine Guns
- All Submachine Guns
- Chainsaw Shotgun
- DRS-12
- KS-25
- Long Pistol
- Minigun
- Sacrilegious Six Sixty Six
- Six Sixty Six
- Thor
- Likely scavenging locations: