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The '''Vegetable Garden''' is a production structure featured in '''''[[The Last Stand: Dead Zone]]'''''.
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The '''Vegetable Garden''' is a [[:Category:Production Buildings|production structure]] featured in {{TLS:DZ}}.
   
 
==Description==
 
==Description==
 
A small food crop that will help provide additional [[food]].
 
A small food crop that will help provide additional [[food]].
   
==Information==
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==Details==
The vegetable garden generates [[food]] for your compound, which is stored in the collector until it reaches full capacity. Once it reaches full capacity, production is stopped, and the [[food]] must be collected from the structure, where it will be added to the compound's stock of [[food]]. Upgrades to this structure improve its temporary storage capacity and production speed, as well as aesthetic changes.
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The Vegetable Garden generates [[Food]], which is stored in the Garden until it reaches full capacity. Once it reaches full capacity, production is stopped and will not resume until the Food is collected. Once collected, it will be added to the [[compound]]'s stock of Food. Upgrades to this structure improve its temporary storage capacity and production speed.
   
==Specifications==
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===Specifications===
 
*Outdoor placement only.
 
*Outdoor placement only.
 
*Can be [[Scavenging|scavenged]] from during [[Raiding|raids]].
 
*Can be [[Scavenging|scavenged]] from during [[Raiding|raids]].
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*Collecting from this structure when at full capacity has a chance of providing extra resources.
 
*Collecting from this structure when at full capacity has a chance of providing extra resources.
   
==Upgrade Levels==
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==Upgrade levels==
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{{Structure upgrade levels
==='''Level 1'''===
 
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|Lvl1 = Level 1
[[File:Vege_Garden_1.png|thumb]]
 
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|Lvl1ReqRes = 25 {{DzWood}}<br />25 {{DzCloth}}<br /><br />Can be built immediately for ?&nbsp;{{DzFuel}}
Materials Needed:
 
  +
|Lvl1ReqCom = None
*25 [[Wood]]
 
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|Lvl1ReqBui = Level 1 [[Food Storage]]<br />Level 2 [[Workbench]]
*25 [[Cloth]]
 
  +
|Lvl1ReqTim = 5 Minutes
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|Lvl1ReqSur = None
 
|Lvl1Effect = Produces 1 unit of {{DzFood}} per hour, up to 4 units.<br />Provides {{DzCovLow}}
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+50 [[XP]] to all survivors when completed.
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|Lvl2 = Level 2
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|Lvl2ReqRes = 60 {{DzWood}}<br />60 {{DzCloth}}<br /><br />Can be built immediately for ?&nbsp;{{DzFuel}}
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|Lvl2ReqCom = 15 [[Nails]]
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|Lvl2ReqBui = Level 1 [[Construction Yard]]<br />Level 1 [[Engineering Bench]]
 
|Lvl2ReqTim = 2 Hours<br />30 Minutes
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|Lvl2ReqSur = None
 
|Lvl2Effect = Produces 1 unit of {{DzFood}} every 45 minutes, up to 8 units.<br />Provides {{DzCovLow}}
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+? [[XP]] to all survivors when completed.
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|Lvl3 = Level 3
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|Lvl3ReqRes = 155 {{DzWood}}<br />155 {{DzCloth}}<br /><br />Can be built immediately for ?&nbsp;{{DzFuel}}
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|Lvl3ReqCom = 15 Nails<br />5 [[Wire]]s
 
|Lvl3ReqBui = Level 2 [[Construction Yard]]
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|Lvl3ReqTim = 12 Hours
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|Lvl3ReqSur = None
 
|Lvl3Effect = Produces 1 unit of {{DzFood}} every 30 minutes, up to 12 units.<br />Provides {{DzCovLow}}
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+100 [[XP]] to all survivors when completed.
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|Lvl4 = Level 4
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|Lvl4ReqRes = 385 {{DzWood}}<br />385 {{DzCloth}}<br /><br />Can be built immediately for 730&nbsp;{{DzFuel}}
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|Lvl4ReqCom = 15 Nails<br />10 Wires
 
|Lvl4ReqBui = Level 3 [[Construction Yard]]
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|Lvl4ReqTim = 1 Day
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|Lvl4ReqSur = None
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|Lvl4Effect = Produces 1 unit of {{DzFood}} every 26 minutes and 40 seconds, up to 18 units.<br />Provides {{DzCovLow}}
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+? [[XP]] to all survivors when completed.
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|Lvl5 = Level 5
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|Lvl5ReqRes = 965 {{DzWood}}<br />965 {{DzCloth}}<br /><br />Can be built immediately for ?&nbsp;{{DzFuel}}
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|Lvl5ReqCom = 30 Nails<br />10 Wires
 
|Lvl5ReqBui = Level 4 [[Construction Yard]]
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|Lvl5ReqTim = 2 Days
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|Lvl5ReqSur = None
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|Lvl5Effect = Produces 1 unit of {{DzFood}} every 25 minutes, up to 24 units.<br />Provides {{DzCovMod}}
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+200 [[XP]] to all survivors when completed.
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|Lvl6 = Level 6
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|Lvl6ReqRes = 2,415 {{DzWood}}<br />2,415 {{DzCloth}}<br /><br />Can be built immediately for 4143&nbsp;{{DzFuel}}
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|Lvl6ReqCom = 45 Nails<br />10 Wires
 
|Lvl6ReqBui = Level 5 [[Construction Yard]]
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|Lvl6ReqTim = 5 Days
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|Lvl6ReqSur = None
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|Lvl6Effect = Produces 1 unit of {{DzFood}} every 22 minutes and 30 seconds, up to 32 units<br />Provides {{DzCovMod}}
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+300 [[XP]] to all survivors when completed.
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}}
   
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==Gallery==
Buildings Required:
 
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<gallery position="center" captionalign="center">
*Level 1 [[Food Storage]]
 
  +
Vege Garden 1.png|Level 1 Vegetable Garden
*Level 2 [[Workbench]]
 
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Vege Garden 2.png|Level 2 Vegetable Garden
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Level 3-4 Vegetable Garden.png|Level 3-4 Vegetable Garden
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Vegetable Garden Level 3 Full.PNG|A Full Level 3-4 Vegetable Garden
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VGlvl5.jpg|Level 5-6 Vegetable Garden
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</gallery>
   
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{{DZ Buildings}}
Time Taken:
 
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[[es:Colector de comida]]
*5 Minutes
 
 
Effect:
 
*Produces 1 unit of [[food]] per hour, up to 4 units.
 
*Low [[Cover]]
 
 
==='''Level 2'''===
 
[[File:Vege_Garden_2.png|thumb]]
 
Materials Needed:
 
*60 [[Wood]]
 
*60 [[Cloth]]
 
*15 Nails
 
 
Buildings Required:
 
*Level 1 [[Construction Yard]]
 
*Level 1 [[Engineering Bench]]
 
 
Time Taken:
 
*2 Hours 30 Minutes
 
 
Effect
 
*Produces 1 unit of [[food]] per hour, up to 8 units.
 
*Moderate [[Cover]]
 
 
==='''Level 3'''===
 
[[File:Screen_shot_2013-01-04_at_12.05.39_PM.png|thumb|A level 3 Vegetable Garden]]
 
Materials Needed:
 
*155 [[Wood]]
 
*155 [[Cloth]]
 
*15 Nails
 
*5 Wire
 
 
Buildings Required:
 
*Level 2 [[Construction Yard]]
 
 
Time Taken:
 
*12 Hours
 
 
Effect:
 
*Produces 2 units of [[food]] per hour, up to 12 units.
 
*Moderate [[Cover]]
 
 
==='''Level 4'''===
 
Materials Needed:
 
*385 [[Wood]]
 
*385 [[Cloth]]
 
*15 Nails
 
*10 Wire
 
 
Buildings Required:
 
*Level 3 [[Construction Yard]]
 
 
Time Taken:
 
*1 Day
 
 
Effect:
 
*Produces 1 unit of [[food]] every 26 minutes and 40 seconds, up to 18 units.
 
*Moderate [[Cover]]
 
 
==='''Level 5'''===
 
Materials Needed:
 
*965 [[Wood]]
 
*965 [[Cloth]]
 
*30 Nails
 
*10 Wire
 
 
Buildings Required:
 
*Level 4 [[Construction Yard]]
 
 
Time Taken:
 
*2 Days
 
 
Effect:
 
*Produces 1 unit of [[food]] every 25 minutes, up to 24 units.
 
*Moderate [[Cover]]
 
 
==='''Level 6'''===
 
*Materials Needed:
 
*2,415 [[Wood]]
 
*2,415 [[Cloth]]
 
*45 Nails
 
*15 Wire
 
 
Buildings Required:
 
*Level 5 [[Construction Yard]]
 
 
Time Taken:
 
*5 Days
 
 
Effect:
 
*Produces 2 units of [[food]] per hour, up to 32 units.
 
*Moderate [[Cover]]
 
 
[[Category:Dead Zone]]
 
[[Category:Dead Zone]]
 
[[Category:Compound]]
 
[[Category:Compound]]
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[[Category:Production Buildings]]

Latest revision as of 01:25, 13 December 2017

The Vegetable Garden is a production structure featured in The Last Stand: Dead Zone.

Description[]

A small food crop that will help provide additional food.

Details[]

The Vegetable Garden generates Food, which is stored in the Garden until it reaches full capacity. Once it reaches full capacity, production is stopped and will not resume until the Food is collected. Once collected, it will be added to the compound's stock of Food. Upgrades to this structure improve its temporary storage capacity and production speed.

Specifications[]

  • Outdoor placement only.
  • Can be scavenged from during raids.
  • Occupies area of 4x4 squares bordered by walking area.
  • Collecting from this structure when at full capacity has a chance of providing extra resources.

Upgrade levels[]

Upgrade Level Requirements Effect
Level 1 Resources:
25 Wood
25 Cloth

Can be built immediately for ? Fuel
Buildings:
Level 1 Food Storage
Level 2 Workbench
Produces 1 unit of Food per hour, up to 4 units.
Provides Cover Low Cover

+50 XP to all survivors when completed.

Components:
None
Time:
5 Minutes
Survivors:
None
Level 2 Resources:
60 Wood
60 Cloth

Can be built immediately for ? Fuel
Buildings:
Level 1 Construction Yard
Level 1 Engineering Bench
Produces 1 unit of Food every 45 minutes, up to 8 units.
Provides Cover Low Cover

+? XP to all survivors when completed.

Components:
15 Nails
Time:
2 Hours
30 Minutes
Survivors:
None
Level 3 Resources:
155 Wood
155 Cloth

Can be built immediately for ? Fuel
Buildings:
Level 2 Construction Yard
Produces 1 unit of Food every 30 minutes, up to 12 units.
Provides Cover Low Cover

+100 XP to all survivors when completed.

Components:
15 Nails
5 Wires
Time:
12 Hours
Survivors:
None
Level 4 Resources:
385 Wood
385 Cloth

Can be built immediately for 730 Fuel
Buildings:
Level 3 Construction Yard
Produces 1 unit of Food every 26 minutes and 40 seconds, up to 18 units.
Provides Cover Low Cover

+? XP to all survivors when completed.

Components:
15 Nails
10 Wires
Time:
1 Day
Survivors:
None
Level 5 Resources:
965 Wood
965 Cloth

Can be built immediately for ? Fuel
Buildings:
Level 4 Construction Yard
Produces 1 unit of Food every 25 minutes, up to 24 units.
Provides Cover Moderate Cover

+200 XP to all survivors when completed.

Components:
30 Nails
10 Wires
Time:
2 Days
Survivors:
None
Level 6 Resources:
2,415 Wood
2,415 Cloth

Can be built immediately for 4143 Fuel
Buildings:
Level 5 Construction Yard
Produces 1 unit of Food every 22 minutes and 30 seconds, up to 32 units
Provides Cover Moderate Cover

+300 XP to all survivors when completed.

Components:
45 Nails
10 Wires
Time:
5 Days
Survivors:
None

Gallery[]