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m (Upgrade Levels: Added XP)
 
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The '''{{PAGENAME}}''' is a [[:Category:Production Buildings|production structure]] featured in {{TLS:DZ}}.
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The '''Vegetable Garden''' is a [[:Category:Production Buildings|production structure]] featured in {{TLS:DZ}}.
   
 
==Description==
 
==Description==
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*Collecting from this structure when at full capacity has a chance of providing extra resources.
 
*Collecting from this structure when at full capacity has a chance of providing extra resources.
   
==Upgrade Levels==
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==Upgrade levels==
{| border="2" class="article-table article-table-selected" style="height: 100%; width: 100%;"
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{{Structure upgrade levels
! scope="col" |Upgrade Level
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|Lvl1 = Level 1
! scope="col" |Materials Needed
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|Lvl1ReqRes = 25 {{DzWood}}<br />25 {{DzCloth}}<br /><br />Can be built immediately for ?&nbsp;{{DzFuel}}
! scope="col" |Buildings Required
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|Lvl1ReqCom = None
! scope="col" |Time Taken
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|Lvl1ReqBui = Level 1 [[Food Storage]]<br />Level 2 [[Workbench]]
! scope="col" |Effect
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|Lvl1ReqTim = 5 Minutes
! scope="col" |[[XP]] Gained
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|Lvl1ReqSur = None
|-
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|Lvl1Effect = Produces 1 unit of {{DzFood}} per hour, up to 4 units.<br />Provides {{DzCovLow}}
|Level 1
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+50 [[XP]] to all survivors when completed.
|25 {{DzWood}}<br />25 {{DzCloth}}
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|Lvl2 = Level 2
|Level 1 [[Food Storage]]<br />Level 2 [[Workbench]]
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|Lvl2ReqRes = 60 {{DzWood}}<br />60 {{DzCloth}}<br /><br />Can be built immediately for ?&nbsp;{{DzFuel}}
|5 Minutes
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|Lvl2ReqCom = 15 [[Nails]]
|Produces 1 unit of {{DzFood}} per hour, up to 4 units<br />Provides .{{DzCovLow}}
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|Lvl2ReqBui = Level 1 [[Construction Yard]]<br />Level 1 [[Engineering Bench]]
|?
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|Lvl2ReqTim = 2 Hours<br />30 Minutes
|-
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|Lvl2ReqSur = None
|Level 2
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|Lvl2Effect = Produces 1 unit of {{DzFood}} every 45 minutes, up to 8 units.<br />Provides {{DzCovLow}}
|60 {{DzWood}}<br />60 {{DzCloth}}<br />15 Nails
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+? [[XP]] to all survivors when completed.
|Level 1 [[Construction Yard]]<br />Level 1 [[Engineering Bench]]
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|Lvl3 = Level 3
|2 Hours 30 Minutes
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|Lvl3ReqRes = 155 {{DzWood}}<br />155 {{DzCloth}}<br /><br />Can be built immediately for ?&nbsp;{{DzFuel}}
|Produces 1 unit of {{DzFood}} every 45 minutes, up to 8 units<br />Provides {{DzCovLow}}.
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|Lvl3ReqCom = 15 Nails<br />5 [[Wire]]s
|?
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|Lvl3ReqBui = Level 2 [[Construction Yard]]
|-
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|Lvl3ReqTim = 12 Hours
|Level 3
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|Lvl3ReqSur = None
|155 {{DzWood}}<br />155 {{DzCloth}}<br />15 Nails<br />5 Wires
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|Lvl3Effect = Produces 1 unit of {{DzFood}} every 30 minutes, up to 12 units.<br />Provides {{DzCovLow}}
|Level 2 [[Construction Yard]]
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+100 [[XP]] to all survivors when completed.
|12 Hours
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|Lvl4 = Level 4
|Produces 1 unit of {{DzFood}} every 30 minutes, up to 12 units<br />Provides {{DzCovLow}}.
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|Lvl4ReqRes = 385 {{DzWood}}<br />385 {{DzCloth}}<br /><br />Can be built immediately for 730&nbsp;{{DzFuel}}
|100
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|Lvl4ReqCom = 15 Nails<br />10 Wires
|-
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|Lvl4ReqBui = Level 3 [[Construction Yard]]
|Level 4
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|Lvl4ReqTim = 1 Day
|385 {{DzWood}}<br />385 {{DzCloth}}<br />15 Nails<br />10 Wires
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|Lvl4ReqSur = None
|Level 3 [[Construction Yard]]
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|Lvl4Effect = Produces 1 unit of {{DzFood}} every 26 minutes and 40 seconds, up to 18 units.<br />Provides {{DzCovLow}}
|1 Day
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+? [[XP]] to all survivors when completed.
|Produces 1 unit of {{DzFood}} every 26 minutes and 40 seconds, up to 18 units<br />Provides {{DzCovLow}}.
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|Lvl5 = Level 5
|?
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|Lvl5ReqRes = 965 {{DzWood}}<br />965 {{DzCloth}}<br /><br />Can be built immediately for ?&nbsp;{{DzFuel}}
|-
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|Lvl5ReqCom = 30 Nails<br />10 Wires
|Level 5
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|Lvl5ReqBui = Level 4 [[Construction Yard]]
|965 {{DzWood}}<br />965 {{DzCloth}}<br />30 Nails<br />10 Wires
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|Lvl5ReqTim = 2 Days
|Level 4 [[Construction Yard]]
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|Lvl5ReqSur = None
|2 Days
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|Lvl5Effect = Produces 1 unit of {{DzFood}} every 25 minutes, up to 24 units.<br />Provides {{DzCovMod}}
|Produces 1 unit of {{DzFood}} every 25 minutes, up to 24 units<br />Provides {{DzCovMod}}.
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+200 [[XP]] to all survivors when completed.
|200
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|Lvl6 = Level 6
|-
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|Lvl6ReqRes = 2,415 {{DzWood}}<br />2,415 {{DzCloth}}<br /><br />Can be built immediately for 4143&nbsp;{{DzFuel}}
|Level 6
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|Lvl6ReqCom = 45 Nails<br />10 Wires
|2,415 {{DzWood}}<br />2,415 {{DzCloth}}<br />45 Nails<br />10 Wires
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|Lvl6ReqBui = Level 5 [[Construction Yard]]
|Level 5 [[Construction Yard]]
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|Lvl6ReqTim = 5 Days
|5 Days
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|Lvl6ReqSur = None
|Produces 1 unit of {{DzFood}} every 22 minutes and 30 seconds, up to 32 units<br />Provides {{DzCovMod}}.
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|Lvl6Effect = Produces 1 unit of {{DzFood}} every 22 minutes and 30 seconds, up to 32 units<br />Provides {{DzCovMod}}
|300
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+300 [[XP]] to all survivors when completed.
|}
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}}
   
  +
==Gallery==
 
<gallery position="center" captionalign="center">
 
<gallery position="center" captionalign="center">
 
Vege Garden 1.png|Level 1 Vegetable Garden
 
Vege Garden 1.png|Level 1 Vegetable Garden
 
Vege Garden 2.png|Level 2 Vegetable Garden
 
Vege Garden 2.png|Level 2 Vegetable Garden
Screen shot 2013-01-04 at 12.05.39 PM.png|Level 3-4 Vegetable Garden
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Level 3-4 Vegetable Garden.png|Level 3-4 Vegetable Garden
 
Vegetable Garden Level 3 Full.PNG|A Full Level 3-4 Vegetable Garden
 
Vegetable Garden Level 3 Full.PNG|A Full Level 3-4 Vegetable Garden
 
VGlvl5.jpg|Level 5-6 Vegetable Garden
 
VGlvl5.jpg|Level 5-6 Vegetable Garden
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{{DZ Buildings}}
 
{{DZ Buildings}}
  +
[[es:Colector de comida]]
 
[[Category:Dead Zone]]
 
[[Category:Dead Zone]]
 
[[Category:Compound]]
 
[[Category:Compound]]

Latest revision as of 01:25, December 13, 2017

The Vegetable Garden is a production structure featured in The Last Stand: Dead Zone.

DescriptionEdit

A small food crop that will help provide additional food.

DetailsEdit

The Vegetable Garden generates Food, which is stored in the Garden until it reaches full capacity. Once it reaches full capacity, production is stopped and will not resume until the Food is collected. Once collected, it will be added to the compound's stock of Food. Upgrades to this structure improve its temporary storage capacity and production speed.

SpecificationsEdit

  • Outdoor placement only.
  • Can be scavenged from during raids.
  • Occupies area of 4x4 squares bordered by walking area.
  • Collecting from this structure when at full capacity has a chance of providing extra resources.

Upgrade levelsEdit

Upgrade Level Requirements Effect
Level 1 Resources:
25 Wood
25 Cloth

Can be built immediately for ? Fuel
Buildings:
Level 1 Food Storage
Level 2 Workbench
Produces 1 unit of Food per hour, up to 4 units.
Provides Cover Low Cover

+50 XP to all survivors when completed.

Components:
None
Time:
5 Minutes
Survivors:
None
Level 2 Resources:
60 Wood
60 Cloth

Can be built immediately for ? Fuel
Buildings:
Level 1 Construction Yard
Level 1 Engineering Bench
Produces 1 unit of Food every 45 minutes, up to 8 units.
Provides Cover Low Cover

+? XP to all survivors when completed.

Components:
15 Nails
Time:
2 Hours
30 Minutes
Survivors:
None
Level 3 Resources:
155 Wood
155 Cloth

Can be built immediately for ? Fuel
Buildings:
Level 2 Construction Yard
Produces 1 unit of Food every 30 minutes, up to 12 units.
Provides Cover Low Cover

+100 XP to all survivors when completed.

Components:
15 Nails
5 Wires
Time:
12 Hours
Survivors:
None
Level 4 Resources:
385 Wood
385 Cloth

Can be built immediately for 730 Fuel
Buildings:
Level 3 Construction Yard
Produces 1 unit of Food every 26 minutes and 40 seconds, up to 18 units.
Provides Cover Low Cover

+? XP to all survivors when completed.

Components:
15 Nails
10 Wires
Time:
1 Day
Survivors:
None
Level 5 Resources:
965 Wood
965 Cloth

Can be built immediately for ? Fuel
Buildings:
Level 4 Construction Yard
Produces 1 unit of Food every 25 minutes, up to 24 units.
Provides Cover Moderate Cover

+200 XP to all survivors when completed.

Components:
30 Nails
10 Wires
Time:
2 Days
Survivors:
None
Level 6 Resources:
2,415 Wood
2,415 Cloth

Can be built immediately for 4143 Fuel
Buildings:
Level 5 Construction Yard
Produces 1 unit of Food every 22 minutes and 30 seconds, up to 32 units
Provides Cover Moderate Cover

+300 XP to all survivors when completed.

Components:
45 Nails
10 Wires
Time:
5 Days
Survivors:
None

GalleryEdit

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