The Last Stand Wiki
The Last Stand Wiki
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*Shooting: Vest with supportive shoulders designed to aid shooting experience. Increases health and Ranged Combat.
 
*Shooting: Vest with supportive shoulders designed to aid shooting experience. Increases health and Ranged Combat.
 
**Sports, which increases Ranged Combat and reload speed by 10%.
 
**Sports, which increases Ranged Combat and reload speed by 10%.
  +
**HERC, which increases Ranged Combat by ?% and reload speed by 15%
 
*Medical: Protective vest designed for medical practitioners. Increases health and healing speed.
 
*Medical: Protective vest designed for medical practitioners. Increases health and healing speed.
 
**Specialized, which increases healing speed by 2.5%.
 
**Specialized, which increases healing speed by 2.5%.

Revision as of 19:43, 20 September 2012

Vest DZ

A Vest (TLS:DZ)

The Vest is a type of gear featured in The Last Stand: Dead Zone.

Description

Protective chest wear to guard against melee and projectiles.

Background

The latest in personal body armor is typically fielded by police and military forces to increase the survivability of their personnel. Designed to resist high-velocity projectiles and melee weapons with equal effectiveness, any wearers are more likely to live and fight another day.

Effect

Increases total health by a percentage, depending on the Vest's level.

Variants may alter movement speed or reload speed by a percentage. Subtypes may have additional effects.

Recycling Products

20070323210430!Kevlar-vest-ct-wiki

A basic kevlar vest

  • Fastener x 5
  • Metal Plate x 2
  • Strap x 2
  • Hardened Metal x Variable (dependent on item quality)

How to Obtain

Available Conditions

  • Heavy, which increases health by 15% and decreases movement speed by 15%.
  • Rigid, which increases health by 5%.
  • Light, which increases health by 10%.
  • Tactical, which increases reload speed and health by 10%.
  • Civilian Armored, which increases health by 10%.
  • Police Armored, which increases health by 15%.
  • Military Armored, which increases health by 25%.
  • Protective, which increases health by 10%.
  • Damaged, which decreases health by 2.5%.
  • Ruined, which decreases health by 4%.

Subtypes

Some conditions available for the base type are also available for subtypes.

  • Combat: Vest designed for freedom of movement for melee combat. Increases health and Melee Combat.
    • Motorcycle, which increases Melee Combat by 7.5%.
    • Armored, which increases Melee Combat by 10%.
  • Recon: Light and flexible vest designed for reconnaissance. Increases health.
    • Combative, which increases Melee Combat by 10%.
    • Skillful, which increases Improvised Combat by 10%.
  • Shooting: Vest with supportive shoulders designed to aid shooting experience. Increases health and Ranged Combat.
    • Sports, which increases Ranged Combat and reload speed by 10%.
    • HERC, which increases Ranged Combat by ?% and reload speed by 15%
  • Medical: Protective vest designed for medical practitioners. Increases health and healing speed.
    • Specialized, which increases healing speed by 2.5%.
    • HERC, which increases health and healing speed by 15%.
  • Tactical: Protective vest designed for operators requiring fast reloads. Increases health and reload speed.
    • Civilian, which increases reload speed by ?%
    • Military, which increases health and reload speed by ?%
  • Scavenging: Vest designed to carry and allow free movement. Increases health and scavenge speed.
    • Specialized, which increases scavenge speed by ?%
    • Maintained, which increases scavenge speed by ?%

Tactics

Any class will benefit from this piece of gear, but it is best used to bulk up a survivor wielding a short ranged projectile weapon like handguns or shotguns, or a melee weapon, ensuring they have enough health to soak up any hits the zombies might get in before they are sent back to their graves.

It can also be put to good use in improving the performance of low-health classes such as the Recon. Equipping them with a vest improves their chances of exiting a mission on their feet, rather than on their backs.